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Destiny 2

Discuss all things Destiny 2.
Edited by Epsilon58: 9/23/2022 10:13:50 PM
0

Master raids need to have an incentive

This is just two of the ways I would incentivize going through master raids. 1) give us back the ornament armor sets. By completing the master difficulty you have a chance to earn a special looking ornament (age of triumph ornaments for both vault and king’s). Not new armor, but in game ornaments you can get for beating a master raid. Maybe through different triumphs you can get a different piece of ornament armor. 2) This is probably a controversial want, but I don’t believe you should be able to craft the normal loot. Use the normal loot to entice the player with all these good rolls, but the red borders don’t matter until you start master raids. Then by getting the red borders of the adept weapons you can craft the adept version of that weapon. Imagine adept zaouli’s bane with enhanced explosive payload, enhanced incandescent, and being able to put an adept mode on it. That would make me grind the crap out of master King’s Fall and Vow of the disciple. But that is just my opinion. The master raids are hard, but there is no reason to ever go and do them other then to say “I did it”. That would be what I would do for master raids. Also, this is just a small thing, but Rewind Rounds I feel should be the origin trait for the Vault of Glass weapons. The perk is not bad, but it’s outshined in a lot of cases. It would be an awesome origin trait for those weapons.

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