Why are Craftables individually needing perk unlock?
It's probably well late to ask this, but if the craftable weapon's Deepsight unlock progress is tracked regardless of which character uses the weapon, why can the same not be done for account-wide tracking of a given craftable's perk unlock progress? This wouldnt negate the installment cost, but especially if one perk kit of a given weapon is intended to be copied twice more for other characters...
I must also note that this was introduced with TWQ, but this worsens as ever more craftables are added.
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