This would greatly cut down crafting grind especially for raids and dungeons which typically only give 1-2 deepsights per week.
Bungie really should consider this if they continue to retroactively make older weapons craftable. (Look at you DOE)
Not too mention the RNG and race to unlock seasonal blueprints. I mean just last week I finally finished all season of the haunted blue prints as RNG was heavily against me.
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I would do away with the current deepsight grind with one simple change - any time you get a craftable weapon, you gain progress towards its blueprint. And keeping with the current 5 deepsight model, a deepsight version of the weapon would earn you 20% progression. However, every time you earned and broke down a regular version of the weapon, you get 5% towards the blueprint. That way if luck TRULY isn't with you, and you get no deepsights of the weapon you want, you can still make progress.