Never understood the hype around enhanced perks. I though it was common knowledge at this point that most of them were underwhelming, not worth the cost, and in some cases provided 0 benefit like triple tap. I would take the masterwork stat boost plus the adept mods over a +5 in stability any day. There’s also the fact that you can have a pvp and pve god roll on the same gun, whereas on crafted weapons you either have to keep going back to the enclave or craft a whole other gun. The last point I want to bring up is that, me personally, I would much rather spend my time in a master raid with 6 other players knocking off triumphs for king slayer then grinding alone in shuro chi
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5 Replies1. Crafted weapons also get the same masterwork stat bonus in all stats that adepts get at level 20 2. The only bad enhanced perks are the ones that give +5 in a stat, enhanced triple tap allows you to throw a grenade in between each shot and still activate the perk where normal triple tap doesn't. Enhanced perks and the adept masterwork stat bonuses were a mistake to give to craftable weapons. Adepts are just statistically worse which is sad to see.