The fact that most players are locked out of endgame activities for weeks to months because they dont have control over how they increase their light-level is tragic. People are spending too much time grinding D2 instead of actually learning about and enjoying D2.
The random RNG leveling system/gatekeeping mechanic Bungie calls the pinnacle ‘leveling’ system burns most players out because most players have lives outside of D2.(sorry, not sorry)
I know Bungie employees, streamers, and children are insulated from real world time constraints but the fact of the matter is most normal people can’t and don’t want to spend hours ‘grinding’ out a leveling system that they have literally 0 control over.
The pinnacle system is a toxic, manipulative tool that harms the franchise more than it helps retain a strong playerbase
Fix it.
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2 RepliesSo before you downvote, let me say that I would like to see the following changes to Pinnacles: - All pinnacles drop at +2 from current max power level, upgrade all +1 pinnacles to +2 - Provide a system or source for at least one guaranteed weapon and one guaranteed armor pinnacle per week to at least allow for some player control. The rest can remain random slot. That being said, I think it's important to note the following: - By the time your artifact power bonus is high enough for GM content (the only thing where I'd say being pinnacle capped really even matters), you should probably have hit pinnacle cap. Furthermore, GMs don't even open until well into the season - You can technically bypass pinnacles by grinding more season artifact power, though I wouldn't really call this a viable alternative I think it would be nice to have some improvements to the pinnacle system if Bungie insists on keeping it, specifically some more pinnacle options that are matchmade. Although we are getting in-game LFG in Lightfall, so that will hopefully help players like myself that don't always have people to run with. Frankly I think the artifact power bonus is a worse system because it technically gatekeeps GMs behind playtime and makes Master level harder because without the artifact, cap would be 20 levels below. I 100% agree that it's tough to complete pinnacles on all 3 characters unless you have a group ready to go all the time and you knock things out super quick. It's very difficult to coordinate all that with people who have jobs, kids, other commitments.