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Destiny 2

Discuss all things Destiny 2.
Edited by Leos Nuts: 9/20/2022 2:05:30 PM
33

Let us focus our pinnacles

The fact that most players are locked out of endgame activities for weeks to months because they dont have control over how they increase their light-level is tragic. People are spending too much time grinding D2 instead of actually learning about and enjoying D2. The random RNG leveling system/gatekeeping mechanic Bungie calls the pinnacle ‘leveling’ system burns most players out because most players have lives outside of D2.(sorry, not sorry) I know Bungie employees, streamers, and children are insulated from real world time constraints but the fact of the matter is most normal people can’t and don’t want to spend hours ‘grinding’ out a leveling system that they have literally 0 control over. The pinnacle system is a toxic, manipulative tool that harms the franchise more than it helps retain a strong playerbase Fix it.

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  • Edited by Gunship: 9/20/2022 10:45:44 PM
    [quote]The fact that most players are locked out of endgame activities for weeks to months because they dont have control over how they increase their light-level is tragic. People are spending too much time grinding D2 instead of actually learning about and enjoying D2. The random RNG leveling system/gatekeeping mechanic Bungie calls the pinnacle ‘leveling’ system burns most players out because most players have lives outside of D2.(sorry, not sorry) I know Bungie employees, streamers, and children are insulated from real world time constraints but the fact of the matter is most normal people can’t and don’t want to spend hours ‘grinding’ out a leveling system that they have literally 0 control over. The pinnacle system is a toxic, manipulative tool that harms the franchise more than it helps retain a strong playerbase Fix it.[/quote] I saw a youtube video suggesting Bungie intends (at some undisclosed time) to get rid of pinnacles entirely. Maybe with Lightfall? The vid suggested they would raise everyones light to a new floor each season and then light would ONLY be determined by considering the light floor and adding the light gain from the Artifact. IF this is true (only saw a single you-tuber mention it), I expect it will improve the game by reducing the grind. However, experience with the machinations of Bungie in the past makes me worry that any grind removed by this change will be added stealthily elsewhere in the game. I hope not though (of course). We will have to wait and see how this change is implemented (if it is implemented). If it is just as it seems and nothing more, I would welcome the change and find it liberating. Currently, I don't like playing below my current maximum light level, even when it 'doesn't matter'. The result of that causes me to very often choose gear based on light level, mostly because I want to have a good feel of my 'best' weapons within the current seasons meta. Then, when I try harder content, I will at least have some feel for those weapons. The benefit of not having to worry about light for individual gear would be super helpful. It would allow It would allow me to play content I like, using gear I like, instead of chasing pinnacles, and feeling like it only made sense to infuse the most universally potent weapons (those I expect to use on harder content). [i]Gunship[/i]

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