The fact that most players are locked out of endgame activities for weeks to months because they dont have control over how they increase their light-level is tragic. People are spending too much time grinding D2 instead of actually learning about and enjoying D2.
The random RNG leveling system/gatekeeping mechanic Bungie calls the pinnacle ‘leveling’ system burns most players out because most players have lives outside of D2.(sorry, not sorry)
I know Bungie employees, streamers, and children are insulated from real world time constraints but the fact of the matter is most normal people can’t and don’t want to spend hours ‘grinding’ out a leveling system that they have literally 0 control over.
The pinnacle system is a toxic, manipulative tool that harms the franchise more than it helps retain a strong playerbase
Fix it.
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1 ReplyPinnacle grind is ridiculously easy right now. So ridiculously easy that I agree with the actual point you are making, in that it isn't needed. So, although we have opposite viewpoints on the pinnacle grind, it looks like we have the same opinion on it. IMO, GM Nightfalls should require level cap, and that's it. You can achieve level cap by either being at level cap or by also having you artifact help you. Master raids/dungeons are the only things really affected by power level, and they should always be set at 25 above level cap. Always possible, but made easier by grinding your artifact level, which should be a little easier to get to +25. Power level increases should only occur once per year with major expansions, not seasons. Getting higher level gear and then, finally, pinnacles is much more engaging if it is with a major content release and only needed to be grinded (ground?) once per year. Then, you are at level for the rest of the year until the next expansion, except for master content.