This would greatly cut down crafting grind especially for raids and dungeons which typically only give 1-2 deepsights per week.
Bungie really should consider this if they continue to retroactively make older weapons craftable. (Look at you DOE)
Not too mention the RNG and race to unlock seasonal blueprints. I mean just last week I finally finished all season of the haunted blue prints as RNG was heavily against me.
-
7 RepliesI think the problem people fail to get is that the current system requires total dedication to certain events if you want to get it done this century, and even once you get the blueprint it requires total dedication to a weapon that sure you want, but, might not be the best weapon for the season. There is a line between "balanced grind" and "too much grind that's ruining the game". It is not a thin line, it leaves lots of room for error. Destiny has crossed the line into too much grind a long time ago, it's to the point it actively interferes with people spending time with their family, taking care of responsibilities, etc. There is such a thing as responsible development. If your game cycle demands total dedication, your game cycle is wrong. In any other industry grinding is a sign that something is terribly wrong, for bungie it's proof things are just fine. 9.9