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Destiny 2

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9/20/2022 6:21:19 AM
5

Airborne Effectiveness nerf was not healthy for pvp

The current PVP landscape is incredibly stale. Pulses dominate currently — not because they are overpowered, but because a variety of other options have been neutered, creating a lack of diversity I have not seen in a long time. Grounded playstyles that lane from long ranges are encouraged, while archetypes and weapons that quite frankly need the extra edge in the air, are now suffering. A lot of archetypes that were already bad are now made worse. Lightweight bows, 180 handcannons, autos, and even some smg's and sidearms - anything currently that doesn't sport over a 40 in the airborne effectiveness stat feels like it shoots blanks. I understand it was necessary to alleviate icarus being the only worthwhile mod to equip, but it had some serious ramifications. Can we have some archetypes with a significant natural bump to AE so that we can safely traverse and use the vertical spaces prevalent in your maps?

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  • Hard disagree. The flying hippity hoppity hunters with smgs and shotguns were out of control. And flying warlocks that you couldn't even see because they were so high up. It was BS. Im glad you have to be on the ground.

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