Ya know Bungie, there's nothing quite like getting DDOS'd by some scrubs that can't deal with a loss, then being kicked out of Trials for "leaving early".
Does your company seriously not have enough money to make dedicated servers? The solution is just to blanket ban everyone who is the victim of some clown using Wireshark to ensure their team doesn't get a loss?
For those unaware, this game connects you to others via Peer to Peer connection, which is online multiplayer technology from 30 years ago. This allows everyone using the right software to see the IP and Mac addresses of everyone they're playing with.
Once they have that info, they can flood your console with junk data at the click of a button, which lags you out.
This is more or less what all those paid carry services do to get flawless runs.
So the next time you're getting the leg up on a team and suddenly there goes your connection with a Bungo error like "bee" and "weasel" and all the other BS codes they use that all point to your connection, now you know what most likely happened.
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Do you know what a Ddoss attack does. It knocks you your home internet for a length of time and in some cases can take your ISP to fix.... is this your case. Also Bungie and Steam teamed up to create a anti-ddoss system which is now used on all platforms.