These guns are WAY to easy to use for how strong they are. They need less range or more recoil, or a TTK reduction.
I’m very tired of having to use them to win.
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I mean, kinda. I think either Mercules or the lead dude on one of the recent podcasts said they were probably nerfing them. IMHO, they have their place, since most struggle to hit very far beyond 20 meters, so there's room to out-range them. Can be a bit annoying to go against, especially given Tarrabah has about 23 meters of room to play with. I think they could use some re-tuning, though to knock down outliers on the top end, and bring up stuff on the low end, since Shayura's is the only good 600. So I'd probably re-do zoom to be as follows (alongside a small increase to recoil to make Stability slightly less of a borderline useless stat): - 600s get 16 zoom to offset their more modest damage output in comparison. Since 600s not named Shayura's Wrath are really bad rn. - Adaptives get 15 zoom to give some advantage to their lower damage in comparison to Lightweights. - 750s get 15 zoom to somewhat offset the recoil nerf and their slightly more restrictive fire rate. - Lightweights stay at 14 to emphasize the more aggressive style they promote.
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3 RepliesSo in my personal experience I hate going against a smg user because they definitely feel broken to fight against. But after using them I think it comes down to skill issue or understanding how to play with them or maybe the rolls or stats. What I mean by this is if I use any old smg I struggle with them. But if I use a shuryas with dynamic and kill clip I'm popping off. Do I want personally want them nerfed, in my own selfish reasoning yes. But should they get nerfed... I don't think they should be. Although terrabah Definitely needs a nerf that gun can dominate any lobby when you get it's exotic perk active. Which I might add it's so free to get it active.
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2 RepliesI have experienced the EXACT opposite of everything you just said. what -blam!- smgs are YOU using?