Hunter Renewal Grasps are still useless in endgame PVE. The increased grenade cool down is way too much. Any other exotic gets 3 while this exotic only gets 1. You barely touched Lorely but this one got nerfed into oblivion. Why?? Please revert the PVE changes, I want run something other than invis or Wormhusk crown. The entire Hunter community will thank you
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I wouldn't say they are useless far from it and there is multiple ways to get your grenade back in record time. x2 Impact Induction for 30% grenade energy back per knife hit. or at least run x1 for the 20% grenade energy. And then you could also run x2 bomber for another 18% grenade energy per dodge. or at least x1 for 14% for the dodge. And if you really want to spice it up you could run 1 - 3 firepower mods for another 15% grenade energy back per mod. So Elemental shards + elemental charge + 1-3 firepower + 2 bomber + 2 impact induction. Run a lot of Solar armor and 1 Stasis armor piece lol This way you should be able to get your grenade back in no time even at GM and Master content. I do think them changing the Grenade cooldown to match the glacier grenade was a tad to much and would have made a lot more sense to just double it from it's base cooldown. Unfortunately I can't really see myself run this since its a very committal build compared to just going invisible since its easier its safer and you don't have to build into it. That said I do think Hunters in general are quite lacking when it comes to High end PvE compared to Warlock and Titans and in my opinion going invisible aren't really going to help your team out beside letting the trash now targeting them. I feel invisibility is more of a GM and Solo dungeon thing. (Insanely good for solo content)