Maps are too small for the amount of movement you get while amplified. Slide distance feels like it wasnt even playtested for balance.
Getting tagged by chain damage because your teammate got damaged is fun.
Juggernaut apes are abundantly annoying. Never shouldve been brought back.
Melee lunges being their usual inconsistent rubberband-fest makes close quarters terrible.
Arc staff is still genuinely overpowered for not taking damage while dodging.
And honestly im just tired of how effective the ballistic slam/shoulder charge+melee combo is. Its a mindless playstyle with too much reward
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