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Destiny 2

Discuss all things Destiny 2.
Edited by Akashi Voldigoad: 9/18/2022 4:43:33 PM
4

The Crucible - Control (Freelance Mode)

Gambit has a Freelance Mode. I would rather play against a sweaty players on (freelance Control Crucible) than 6 stack. Why you ask? 6 stack they have no handicaps. Good teamwork and good communication. On freelance all players are equal they all have the same handicaps. It depends on the players. Their skills. That's why the Skill Base Match Making is a good thing. But Bungie Developers going to put a quit penalty on the (The Crucible - Control) we need a "Freelance" Mode. Use your common sense. And by the way (quit penalty) don't remove it. Fix the a problem.

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  • trials is easier than a control match, says it all, totally broken the control pvp, all who like the change are constantly sitting on forums, casuals come in and post something, oinly to get downvoted and olitarated by sweatlortd friendgroups, is that what bungie stands for now?

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  • They might not have enough players interested in pvp for the mode. Population is not great, can’t believe people actually get excited for trials on bannerfall. Everything is old as -blam!-

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    • Edited by NotCreative123: 9/19/2022 4:48:22 PM
      If 6 stacks are matched based on the highest "skill" individual in the fireteam, then they will have the disadvtange of having a lower average "skill" than the team of solos. Also, quitter penalties have helped to alleviate some of the problems with 6 stacks. Manu players would leave games once they saw a stack, which resulted in one-sided games. Since the addition of quitter penalties, I've had much better luck playing against stacks. We don't need to divide the population any further than it already is.

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      • Any team can be a six stack if you turn on team chat. Be surprised on how well that works. So I'm assuming if freelance gets added the next ask will be disabling team chat as it provides an unfair advantage.

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