Seeing how the Solstice event was handled and how the reveler title needs the player to complete event cards for each of the seasonal events, it makes me feel they are likely to be the exact same; a new activity where you use resources that you gather through general gameplay to obtain the seasonal goodies and only 1, or 2 if lucky, new items to get.
Please please please do not have the mindset of "oh, this activity is only around once a year, so we need players to do it as much as they can before it's gone." It's a limited-time, special, holiday event. It shouldn't have tons and tons of grinding attached to it. It should be fun and rewarding. Please don't have ridiculous bs requirements on the cards again like "25 matches" or make the activity needed to be grinded at least 30+ times per character.
Some grinding is to be expected, and that's fine. Just please don't make it so much that it ruins the event.
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I'm confused. If you know full well Bungie is going to make Festival and the Dawning as grindy as Solstice was, what makes you think they'll go easy on us? Bungie never gives us a chance to breathe with this game.