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Destiny 2

Discuss all things Destiny 2.
Edited by MixelPix: 9/14/2022 4:07:16 PM
14

Quitter penalties just ain't it guys

Yes, quitters suck. I have had several games where I get stuck in a loop of dying endlessly and back out to save my sanity. But penalties for the casual mode won't work well, connections are getting worse and kicking people out, rewards kind of suck, and lobby balancing is some of the worst we have seen as a community. There are inherent problems with the game that drive people to quit early, and this will just push people to not play pvp. Edit: So to add to the frustration, I just got error coded during the start of a control game, then got a suspension for it (My Internet connection is fine). This is the issue of what happens when they decide to add stupid penalties, if you people can't see this as an issue, you are part of the problem.

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  • Edited by Mercureal: 9/16/2022 3:10:01 AM
    I think alot of people are also defending the quitter penalty acting like quitting a casual playlist shatters their experience. I've played plenty of CoD, Halo, and Battlefield, and outside of Halo ranked playlists, almost no one complains about quitters in any of these games. Sometimes there are real situations that come up and people have to leave, it's not always just someone having a bad game. And even if it was, who cares about a non-competitive PvP match. I would really love to see the data on whether teams where someone quit were actually winning and then lost, because I'm willing to bet that most of the time when people quit, the team was already badly losing and the mercy rule probably wasn't able to kick in. Bungie further exacerbates the issue by tying a Pinnacle to Crucible, meaning that you'll get a spike of players doing their 3 matches and getting out anyways, leaving the actual Crucible players for most of the time. It's very bizarre to me how Bungie has decided that quitting is actually a problem when I would argue it really isn't. Would you rather have someone quit and you get another player, or would you rather have someone basically AFK in your match. I've seen both situations, and I'd rather that people are just encouraged to quit. It's not that deep. Editing to clarify that I'm not even the one quitting. I get my 3 games and get out, I just notice that people still quit with about the same rate as they did before

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