It's getting aggravating to hope that the randos have common sense enough to not score when around 80 - 90% so that we can actually kill the ruffian. Either change it so the ruffian stops scoring while it's alive or remove the triumph from the seal.
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2 RepliesEdited by magister1001: 9/18/2022 2:28:50 AMIt’s poor design and not the blueberries fault. If you go in solo to ANY encounter you should expect everyone to have different objectives to yourself. Assuming they have the same objectives will just lead to disappointment. Someone else may be doing bounties or just wanting to get the expedition done quickly for the power drop or to progress the quest and are annoyed at you throwing the treasure away and slowing the encounter down. You are the idiot to them. I purely solo and get the three chests and 2-4 ruffians or lfg specifically asking for ruffians once per week per character. May have done a couple more than that and at 40. Once this is done I will most likely use matchmaking and be one of the idiots trying to rush through as I will have no interest in killing them and going slow. The crazy thing this is that there is a triumph (not for seal) to get 250 champion kills on expedition. I’m a bit of a completionist but will sit this one out unless they add some higher difficulty version later in the season that has many champions. Basically ruffians are the only champions you get although occasionally an overload spawns when you move that treasure thing. Currently 0.01% of Braytech community have done this. (0.5% or 50 times more have a flawless KF and 1.36% have a day one KF). Anyway it is poor design so use the tools you have to not be frustrated. Doubt it will get fixed.