If anyone who hasn't play GM nightfall or master raids, stfu you don't get an option, anyone can run thru seasonal content with blue gear.
End game warlocks have 1 option and its "stfu run well". the entire class is reduced to 1 super. nothing else is viable. stasis lock might see some niche usage in GMs but most of the time a well would be just as good or better. Void is only good in solo play but in GMs and master raids/dungeons it's not great and the super is -blam!-. Solar subclass is terrible outside well. Arc is an absolute joke, the supers do no damage. all the ppl saying "storm trance is for ad clear" it takes 60% of the super to kill 1 yellow bar vandal. Choas reach has worse dps than shooting a linear.
how come warlocks continually have parts of their class taken and given to other classes? How come the "medic" class has arguably the worse abilities to keep them alive. rift takes 4ever to cast, hunters and titan have ways to heal themselves instantly and most or all of their subclasses, warlock only have that on 1.
Warlocks need serious, serious help
edit: getting so tired of ppl replying that have a total lifetime 20 raid clears and ungilded conquer. stop talking, you're too uninformed to have an option
English
#destiny2
-
2 RepliesEdited by Smough: 9/17/2022 5:54:36 AMI dunno, unless something changed stasis should still be really good for gm content. I know it’s what carried my team through hallowed lair, which I know isn’t the hardest gm (hardest I’ve done) but it’s still worth mentioning that my stasis build was working far better than well. These days I’ve been doing a lot more master content and plan to do gms and honestly I can see myself running arc depending on the burn. Chaos reach with arc burn is surprisingly good at clearing out tough enemies quickly. Stop trying to use it for dps, use it for lining up multiple champions and majors instead. Arc souls are great for arc shields since everybody on your team can get one, meaning they can run other elements without needing to rely on someone having an arc weapon, they just need your rift. I know the other classes can do it too, but blinding and jolting grenades that generate 2-3 ionic traces on kill? Very handy. Warlocks being underpowered? Sorry to say it but if you think that then you have a classic case of skill issue. I think it’s more reasonable to say that some aspects of the other classes are just overpowered or much easier to use, but that hardly makes warlocks underpowered.