How do you, Bungie not some little kid, even define SBMM?
What parameters do you use to define "skill"?
Take control for example, if SBMM exists why do a large portion of the people I'm paired with not know how the game type works, struggle to play the objective AND finish above a 1.0 kd... while the other team slaps?
... just something to think about before you announce you've implemented something that you can't/don't quantify.
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Bungie isn't going to tell us any of that. Then everyone would find ways to skirt around it. Other than the increased lag I'm enjoying this season. Guess my kid playing on the same account helps me a lot