I get the part where you double tap to floof high
I get the part where you jump, then tap at the height of your jump to floof foward
I even get the part where you jump, then tap after you've fallen below where you started and floof foward
What I don't understand is the part of the jump when you floof after you've passed the height of your initial jump but before you've fallen lower than where you started.
Pressing floof at this point of your jump floofs you downward.
I don't understand this part.
It's like if you floof at the height of the jump you go straight, but if you're timing's off by a just little you just floof down, slowly descending to your death.
Are you supposed to quadruple tap?
Jump, floof, cancel floof so you don't go too high, floof to go straight?
Trying to get into using Warlock
Any tips appreciated/explanations
Thanks
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1 ReplyThe warlock jump is entirely based off of direction of your momentum. That’s why if you quickly double tap the jump button, you’ll go much higher (as the direction of your momentum is toward the sky), or if you wait until you’re in an almost forward motion, you’ll end up just gliding in a mostly straight line (as the direction of your momentum is mostly forward). It’s also why if you activate it too late, you’ll end up just falling down; the direction of your your momentum when you actually activated the glide haha. There is no “up” like the other two classes in that hunters just get a straight up jump and titans are at least slightly lifted into the air no matter what. If warlocks are on a downward spiral they will stay that way lmaoo.
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1 ReplyA Warlock doesnt jump, a Warlock glides.
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2 RepliesBalanced glide is by far the easiest way around although it can lack speed. Burst glide is more preferable to some also but can be a bit trickier to control.