[quote]While we expect the above change to reduce matchmaking times, we were also comfortable tuning the knobs to prioritize latency a bit more. We realize our initial numbers allowed for higher latency connections earlier than necessary. We made a change to restrict latency for longer, before expanding the allowable latency threshold. This change sacrifices some matchmaking time for the sake of better-quality matches. [/quote]
I’ll gladly wait a bit longer if the match quality is going to be good.
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I havn t experienced that actually It came back to the old dashboard with one guy +8.0 k/d and the end of it 3 dudes with 0.2 k/d Shoots don t register teleporting immune to abilities damages etc ... Roll back the change pls