Ok, so each season there's new Exotics, and to get those Exotics we have to do Lost Sectors over and over until it drops.
OK, fair enough, kinda a pita, but whatever, man.
But the thing is once you [i]get [/i]the Exotic, the chances that the Exotic you got has a good roll distributed in a way that works for that Exotic is slim to none.
Ghost mods don't work, you got to hit the lottery to get the stats you want, first try.
Unless your super, super lucky chances are you'll need a better roll.
The problem is, If you don't get a good roll first try and get another one with a better roll, you're pretty much screwed.
Not only is the drop rate horrible, but once you get the new Exotic the next drop could be any Exotic.
Let's just say you got the Exotic gloves but the roll doesn't work with the perk.
And let's just say there's a 1 in 4 chance of getting an Exotic run.
There's, what, 11 Exotic gloves?
So, you've got a 1 in 44 chance of getting a new roll
That's not even a 1 in 44 chance of getting a [i]good[/i] roll. That's a 1 in 44 chance to try again. The next one could be even worse, and with ghost mods having no effect.
There's got to be a better way.
The Exotic is the heart of every build, and if the Exotics stats are out of wack, you'll never be able to run the stats you want.
There needs to be a way to influence Exotics.
Even if it's just, go to Rahool, he gives you some 'bubonic superfluous exotic umbral shard essence core' thingy which focuses lost sector exotic drops to the specific glove you're trying to get a decent roll on instead of any glove.
In other words
Ok, I finally got the new Warlock pinhead helmet but it's got 30 mobility
Go to Rahool
Get the 'bubonic superfluous exotic umbral shard essence core' thingy that focuses porcu-helm
And now when I do the Lost sector, the drop rate still sucks, but, if I do get lucky enough to get a drop, it will be a reroll of pokey, pokey, zappy hat and not one of the ones I don't need.
I dunno,
Just a thought
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