The algorithm for matchmaking is absolutely the problem. I played the other day in a VERY competitive lobby resulting in some really tight and tense games, then suddenly the algorithm put the top 3 consistently high scoring players in the same team. And guess what happened next. Blowout and then split the lobby. It’s clear the issue starts here, in my view. And this isn’t a complaint about getting rolled as I was one of the top scoring players in that sequence of games.
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100%. Even in the games that I’m not near the top, the ones I don’t have fun in are the matches where 1 team just stomps the other and we go to mercy. Lobby balancing is the issue. Their current system is doing more harm than good right now.