Bungie: Introduces SBMM (like 99% of shooters) to protect average and low skill players.
Community: High skill lobbies are terrible. People keep quitting and It makes bad matches worse.
Bungie: fixes the part high skill players dislike that’s not just “go back to CBMM” by adding quitting penalties to reduce the number of people leaving matches.
Community: Why do we have penalties for leaving matches?
Honestly unless you keep quitting matches over and over it shouldn’t be an issue and is literally working to combat what a lot of high skill players have been complaining about.
A better strategy would be to get Bungie to fix their terrible Lobby Balancing algorithm. Maybe a long-term goal of changing how the high skill community treats the game (how frequently people feel they need to sweat) would be good too, but that’s never happened before so I wouldn’t get my hopes up.
English
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The algorithm for matchmaking is absolutely the problem. I played the other day in a VERY competitive lobby resulting in some really tight and tense games, then suddenly the algorithm put the top 3 consistently high scoring players in the same team. And guess what happened next. Blowout and then split the lobby. It’s clear the issue starts here, in my view. And this isn’t a complaint about getting rolled as I was one of the top scoring players in that sequence of games.
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100%. Even in the games that I’m not near the top, the ones I don’t have fun in are the matches where 1 team just stomps the other and we go to mercy. Lobby balancing is the issue. Their current system is doing more harm than good right now.