You all
- force us into SBMM so anyone over a 1.3 k/d is forced into lobbies that are unforgiving, laggy, unfun, and full of hostile players who are also unhappy they're forced into ultra meta world championships
- force us into the most unpopular, large, boring maps that don't encourage engagement and instead take more time to traverse from spawn, to the hot zones, only to die from someone far outside of your range who was posted up waiting for you
- force us into staying in these unfun matches on unfun maps by banning us if we quit
I'm not sure anyone working on PvP right now understands the fundamental pain points we are having, my benefit of the doubt is gone
Bungie i'm sorry i have a 1.8 k/d and i'm apparently the problem in pvp for everybody but congrats, problem solved: i quit pvp, this sucks. i hope that was the solution y'all wanted! can't suspend me if i don't play.
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I'm gonna give y'all some advice with regards to the changes: Don't play Control. There are other playlists that don't use SBMM and don't penalize you for leaving. Bungie follows the numbers. If the playlist population drops, they'll make changes. Maybe even ones that you want. The core issues aren't SBMM or leaving penalties: They're outdated software and poor map rotations. And sadly, I doubt the former will ever be fixed because Bungie is forced to work modern solutions within the parameters of a game that is well past its prime (in terms of software). As for the map issue, giving players agency comes with its own pitfalls. People will gravitate towards particular maps, which favour particular loadouts, which creates metas. It really is a damned if you do, damned if you don't situation.