You all
- force us into SBMM so anyone over a 1.3 k/d is forced into lobbies that are unforgiving, laggy, unfun, and full of hostile players who are also unhappy they're forced into ultra meta world championships
- force us into the most unpopular, large, boring maps that don't encourage engagement and instead take more time to traverse from spawn, to the hot zones, only to die from someone far outside of your range who was posted up waiting for you
- force us into staying in these unfun matches on unfun maps by banning us if we quit
I'm not sure anyone working on PvP right now understands the fundamental pain points we are having, my benefit of the doubt is gone
Bungie i'm sorry i have a 1.8 k/d and i'm apparently the problem in pvp for everybody but congrats, problem solved: i quit pvp, this sucks. i hope that was the solution y'all wanted! can't suspend me if i don't play.
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1) SBMM is failing because Lobby Balancing is still active. If Bungie want it to work they need to take Lobby Balancing (SBMM Lite) out of the programming. 2) Without another playlist to funnel people into Control HAS become the META championships. This will continue to plague the playlist "But Nash it's a casual playlist right?" It's supposed to be but the community doesn't realize they've made it a cheese fest and by actions from both Bungie and ourselves the casual playlist no longer exists. You either gravitate to the meta or suffer. If you want a competitive Destiny 2 playlist be prepared to not use your own looted gear for a start. 3) The quitter penalty was introduced I believe for 2 reasons. Too prevent people bailing and thereby further causing lobbies to be far more unbalanced. The 2nd was to keep the matches going from a possible stomp to a full on stomp. 4) If you all honestly want PvP to change and are willing to stand by your own stance. STOP PLAYING ENTIRELY. You don't need that PvP suffering for a possible duplicated pinnacle.