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Destiny 2

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9/13/2022 9:05:16 PM
22

Loreley nerf

Hey just putting my two cents here, not complaining or whining about the nerf to loreley like most people do. I’m just wanting a dev note as to why it got reduced from providing restoration x2 sunspots from its exotic perk? Restoration x2 is a really rare buff to even get (yes it’s powerful, like stupid powerful) so why remove it from loreley? I felt like that was what made it exotic more so than the on demand sunspot when critically wounded/using a barricade. I would appreciate some dev insight into this, as opposed to a we will pass this onto the team, or we are listening feedback. Those aren’t helpful at all, just saying. P.S. I’m a hunter main, I just read those patch notes and genuinely got confused as to why it even got nerfed to begin with again as it’s rather tame and not as much of an issue anymore. So don’t go out there and say I’m a crayon eater, use correct titles. ;)

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  • Edited by Weiss127: 9/14/2022 12:49:56 PM
    When Lorely came out and it didn’t consume your barricade. It was OP as hell. When it was changed to consume it. It became annoying as hell as a Titan. But then you got used to it. And that was the drawback. That was negative to Lorely is loosing your barricade when you need it so you survive. Which was a fine trade-off. Now? Well I could just run another exotic and throw a healing grenade at my feet and do the same thing Lorely does but have a exotic that could help buff my super, damage or abilities. And still keep a barricade. I think the larger concern is that it has been perceived that the sunspots nerf was in preparation of solar 3.0 and Lorely. Getting x2 all over the map would have been amazing but broke. Now we have a not so useful (but still useful helmet) exotic and sunspots that are nerfed. But just for comparison. Hunters can still have infinite arc super resilience and a roaming solar super that last forever and can decimate a whole lobby due to the AA.

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