You all
- force us into SBMM so anyone over a 1.3 k/d is forced into lobbies that are unforgiving, laggy, unfun, and full of hostile players who are also unhappy they're forced into ultra meta world championships
- force us into the most unpopular, large, boring maps that don't encourage engagement and instead take more time to traverse from spawn, to the hot zones, only to die from someone far outside of your range who was posted up waiting for you
- force us into staying in these unfun matches on unfun maps by banning us if we quit
I'm not sure anyone working on PvP right now understands the fundamental pain points we are having, my benefit of the doubt is gone
Bungie i'm sorry i have a 1.8 k/d and i'm apparently the problem in pvp for everybody but congrats, problem solved: i quit pvp, this sucks. i hope that was the solution y'all wanted! can't suspend me if i don't play.
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I think the quitter penalty is deserved. I have seen a match devolve into a Stomp fest simply because 1 cannot be bothered to play or take an L. I almost never quit matches regardless. Simply put, bungie is trying to make fair mm but the quitters ruin it. Before people come with - Unfair mm: Its sbmm, it happens in any system regardless. Hence I am of the opinion that cbmm/Sbmm hybrid would have been the best - The map: So what...cry me a river, play on it. When you enter trials you have to play on it anyway. Might as well study it a bit in 6's 🤷♂️ - someone else quit: Yeah, so? By you leaving you ruin the match for anyone that takes your place if you leave and that of the other dude - It's sweaty and laggy: This is what sbmm gives, this is what some you wanted. You get what you asked for. Don't complain snd if not...well, I guess deal with it. I like it just as much as you do. Anyway, quitter penalty is deserved. Especially on things like freelance (if you want it) I see way too many quitters there. No wonder freelance in the regular Playlist is not even a thing🤣