Hey just putting my two cents here, not complaining or whining about the nerf to loreley like most people do. I’m just wanting a dev note as to why it got reduced from providing restoration x2 sunspots from its exotic perk?
Restoration x2 is a really rare buff to even get (yes it’s powerful, like stupid powerful) so why remove it from loreley? I felt like that was what made it exotic more so than the on demand sunspot when critically wounded/using a barricade.
I would appreciate some dev insight into this, as opposed to a we will pass this onto the team, or we are listening feedback. Those aren’t helpful at all, just saying.
P.S. I’m a hunter main, I just read those patch notes and genuinely got confused as to why it even got nerfed to begin with again as it’s rather tame and not as much of an issue anymore. So don’t go out there and say I’m a crayon eater, use correct titles. ;)
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Ehy Guardian. I see your point, but as a Titan main who uses Lorelay and Solar Subclass for Raids, Nightfalls, Legendary Lost Sectors and those contents where it's very handy to have that [i]"second chance"[/i] , I feel that Lorelay went from [i]"Too good!"[/i] to [i]"Good"[/i] and now I feel it's just fine. Did a King's Fall Raid yesterday with Clanmates and Lorelay was still working great, doing it's job but not in that almost dumb way that basically made me immortal and able to stand in front of dozens of enemies, reload and stuff standing still like nothing was happening at all.