You all
- force us into SBMM so anyone over a 1.3 k/d is forced into lobbies that are unforgiving, laggy, unfun, and full of hostile players who are also unhappy they're forced into ultra meta world championships
- force us into the most unpopular, large, boring maps that don't encourage engagement and instead take more time to traverse from spawn, to the hot zones, only to die from someone far outside of your range who was posted up waiting for you
- force us into staying in these unfun matches on unfun maps by banning us if we quit
I'm not sure anyone working on PvP right now understands the fundamental pain points we are having, my benefit of the doubt is gone
Bungie i'm sorry i have a 1.8 k/d and i'm apparently the problem in pvp for everybody but congrats, problem solved: i quit pvp, this sucks. i hope that was the solution y'all wanted! can't suspend me if i don't play.
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Eh... I'm a very casual PvP Player and even I can see that this was the wrong call. Bungie shouldn't have implemented a Leaving Penalty for Quickplay. Not only because it makes no sense, but because this is not a solution; it just brings other problems on the table that are going to divide the PvP community even more. I can't say this for sure, but I wouldn't be surprise to see an increment of AFK players [i](which would substitute the leavers)[/i] and more stacks in Quickplay now that their opponents have to decide if remaining and risk to get stomped or leave and get a Penalty. Nothing of this is healthy for the PvP ecosystem.