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Destiny 2

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9/13/2022 8:10:41 PM
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PeteXN

I have no idea what the PvP team thinks it's doing with Control re: quitter penalties

You all - force us into SBMM so anyone over a 1.3 k/d is forced into lobbies that are unforgiving, laggy, unfun, and full of hostile players who are also unhappy they're forced into ultra meta world championships - force us into the most unpopular, large, boring maps that don't encourage engagement and instead take more time to traverse from spawn, to the hot zones, only to die from someone far outside of your range who was posted up waiting for you - force us into staying in these unfun matches on unfun maps by banning us if we quit I'm not sure anyone working on PvP right now understands the fundamental pain points we are having, my benefit of the doubt is gone Bungie i'm sorry i have a 1.8 k/d and i'm apparently the problem in pvp for everybody but congrats, problem solved: i quit pvp, this sucks. i hope that was the solution y'all wanted! can't suspend me if i don't play.

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  • I very rarely quit matches unless I'm up against a 6 stack that's just melting everyone on our team. While I understand why they would implement something like this because of the increase in leaving for this season's SBMM, I'm also surprised they went through with it. This isn't a competitive game mode, and this is probably the wrong way to go about fixing this issue. Matchmaking for more consistent Team balancing and stacking would probably go a lot further than this, and yet getting placed on a team of dubious quality vs a full stack has been all too common for me lately.

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