You all
- force us into SBMM so anyone over a 1.3 k/d is forced into lobbies that are unforgiving, laggy, unfun, and full of hostile players who are also unhappy they're forced into ultra meta world championships
- force us into the most unpopular, large, boring maps that don't encourage engagement and instead take more time to traverse from spawn, to the hot zones, only to die from someone far outside of your range who was posted up waiting for you
- force us into staying in these unfun matches on unfun maps by banning us if we quit
I'm not sure anyone working on PvP right now understands the fundamental pain points we are having, my benefit of the doubt is gone
Bungie i'm sorry i have a 1.8 k/d and i'm apparently the problem in pvp for everybody but congrats, problem solved: i quit pvp, this sucks. i hope that was the solution y'all wanted! can't suspend me if i don't play.
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If you can't keep people from leaving, punishing them just means less people playing. Maybe figure out why people are leaving and address that issue. Casual modes shouldn't have leaver penalties. They probably shouldn't have SBMM either. I'm an advocate of SBMM in trials where it's supposed to be sweaty. It also doesn't solve the issue. People will still leave. And anyone who doesn't feel like playing an entire game short handed is now stuck slogging it out and likewise gets penalized for leaving. Stranding players in bad experiences is not good for business. Queue times are not long enough to make lobby hopping painful and if one or two people have left you can leave to! It's likely a loss anyway. Just chalk it up and move on. Terrible idea. Shame on you Bungie. You're ineptitude is showing