Whisper of fissures: "increases the damage and size of the burst of stasis when you destroy a stasis crystal or defeat a frozen target"
~5% damage buff to shatters? Why? Maybe it should actually increase the damage on kills OR maybe it should make shatters in general do more damage? It would make agers scepter with the catalyst an extremely good dps option at the sacrifice of your super.
Whisper of rending: "kinetic weapons do increased damage to stasis crystals and frozen targets"
Ok this does do what it says IF YOU'RE USING A KINETIC PRIMARY XD
Kinetic special? Barely any increase but the real tragedy is for stasis weapons that actually get REDUCED DAMAGE on frozen enemies.
If shattering got another buff and the actual abilities of the supers got buffed we'd have a subclass thats viable in the 3.0 field but currently two of the fragments are generally useless.
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2 RepliesPeople spent months demanding Stasis nerfs, and now people want it buff'd? This is getting out of hand
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it'd be nice that after this season or in the future either add some fragments or such to stasis to revamp it up
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1 ReplyOnly thing I need as a Warlock main is a way to instantly shatter crystals as we are the only class that can't do that without using weapons
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1 ReplyResurrect Shatter Dive Hunters! [spoiler]JK OMG NO[/spoiler]
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1 ReplyShadebinder - In a really good spot just needs 1 thing: - Add an additional effect to freeze rift aspect maybe: “Shattering/Defeating frozen targets for extends rift duration” or something to make it better in PvE. Revenant - needs 2 buffs. - Withering Blade - needs to get a larger slow duration bonus when paired with Durance. - Slowing Dodge Aspect - Add an additional effect that boosts weapon handling and stability on defeating slowed enemies (stacks 3x). Behemoth - Needs a super adjustment and melee adjustment - In Super: Crystals summoned need to be closer together. - Melee: Deals 1.5x damage to frozen or slowed enemies (includes while in super). Also slightly reduce its cooldown. General: - Stasis weapons need to deal bonus damage to frozen enemies/crystals by default (don’t know if this is currently a thing). Doesn’t need to be much, just to make up for the less damage than kinetics and no stasis shields (doesn’t apply to PvP) - Rending need to buff all Primary damage along with kinetic damage. - Whisper of Hunger needs it’s stat penalties either reduced or removed.
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2 RepliesEdited by G0lden Hunt3r: 9/15/2022 1:05:54 AMRending also works on glaive melee's... since those are kinetic. Very good for champion or ultra damage. Also...wish ender and a certain linear are kinetic.
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2 RepliesImagine if the next season they gave us a stasis glaive and buffed stasis subclass in general, so it can match light 3.0, added a couple of new fragments and buffed kinetic weapons alltogether? Wouldn't it be amazing?
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2 RepliesSaid before it’s perfectly balanced Other sub classes need nerfing
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1 ReplyStasis is fine as is minus behemoth. I wouldn't buff but if people want my main subclass to get a free buff so be it. I find it funny that the same crowd that wanted stasis vaulted now want it to be buffed. Probably will not get a buff but if it does then that's a colossal mistake on Bungie part.
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1 ReplyI noticed while testing damage when using a cold snap on a lost sector boss (normal) and winters wrath super, whisper of fissures provided no increase on my end. I'll retest the numbers again but if it's ~5% I'm not sorry I decided to dump it off of my warlock. I will say the shatter radius was noticeable though
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3 Repliesfor hunter stasis all i ask is one of two changes either A: allow double melee hits to freeze. or B: return tracking to them. as the do such pitiful damage they arent worth the time to throw currently and often miss. warlocks the best currently. idk what it needs though as i havent used stasis warlock in ages titan... idk just feel boring. its like fists of havoc but worse. Only real way it shines is in pvp to shutdown roaming supers(that arent warlocks)
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3 RepliesI just want cold snap to have an aoe freeze and then tracers