SBMM shouldn't look for better opponents than the "skill rating" the match started with.
Just had a match in control where it was balanced at first, people on the enemy team got tilted because of "sore loser" syndrome and left. The game then placed BETTER opponents on the already losing team, resulting in a huge spike of difficulty for my team and a loss in the end because even I (as leading 1st place in the lobby before) couldn't handle the opponents.
That experience was outright BS. SBMM should never look for higher opponents than the average skill rating it started the match with. At. NO. [b]DAMN POINT![/b]
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