You're not really fighting the bosses you're fighting the game mechanics plus adds. After that the game arbitrarily makes you fight each boss in three phases just to hold you up. The bosses should be made to actually trying to kill you themselves instead of adds and wipe mechanics. And if you can nuke a boss in 30 seconds then let it because it's not like we're going to kill them 500 times anyway
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Darth_Topher31I ate an Ahamkara - old
Yes and no. I don’t think they should remove mechanics from boss phases. I do think certain bosses should be much more interactive, like the Rhulk encounter, but certain bosses need to be Set pieces, like Oryx. It gives variety to the game, and makes it more entertaining as a result. Raids are meant to be heavy mechanic end game activities, much like you are solving a puzzle every time.