Let weapon patterns that haven't been unlock have a higher priority to drop from raids , dare of eternity , seasonal activity or from random engrams . Or lower the patterns needed for the weapon to be craftable , example from 5 to 3 or a manageable amount .
I personally do enjoy grinding for a new weapon pattern but the amount of patterns is realistic to get but RNG makes it ridiculous to even obtain the weapon pattern I want.
While weapon leveling is better the previous season , could it be increased a bit more from having to get a massive amount of kills , activity completion or a combination of both . Could we have something similar to the masterworking non craftable weapon with using enhancement core to increase the level . Example 1 core give 10% of a level . And or we could use enhancement prism for weapon leveling ei 1 prism give 1 whole level other the armour masterworking they don't have any other reason farm them .
Personally I don't mind doing just playing the game .
I understand if the suggestions mite be impossible . These are my thoughts while playing the game.
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