JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
9/12/2022 6:36:54 PM
42

Stasis needs to be added to. New abilities, effects, and buffs to compete with the light subclasses. Here are some suggestions.

Stasis was nerfed to be "brought in line" with the light classes, but then the light classes were buffed by a ton, leaving Stasis behind. It needs a niche again. Once Strand comes out, Stasis may be be forgotten. It needs new abilities, specific buffs(like radiant or amplified) and universal buffs to stasis effects(at least in PvE). Also, there have been no new stasis exotic weapons in over a year. C'mon. It's a full damage type, meant to be on-par with the Arc, Solar, and Void. Here are some suggestions for abilities, etc. This is gonna be a lengthy forum, but I feel like there are some great ideas here that Bungie should definitely consider. Here goes. Element-specific buffs: • Winterized - A chilling aura that slows combatants near you. Reduced effective range against guardians. • Armor of Darkness - Small stasis crystals orbit around you, able to block and reduce damage. (These can be miniature physical objects, similar concept of the juggernaut shield). These shards can be destroyed when they take enough damage. • Weapons of darkness: special and heavy weapons slow targets on impact. Effects: • Glaze - frozen ground that either slows and damages or reduces friction between enemies and the ground. Slidy slide. • Stasis Spike - a thorny stasis crystal that causes damage and slows on direct contact, and causes more damage when shattered. Supers: • Titan super: Coat yourself in stasis to become a giant sphere of destruction and charge forward, smashing through and slowing anything in your way. Upon command, shatter the orb, creating a large explosion and leaving stasis spikes in your wake, granting yourself Armor of Darkness. (Think along the lines of thunder crash) • Hunter super: with supreme agility, roam the battlefield like a figure skater, continuously throwing slowing ice needles at your enemies. Temporarily Glaze the ground behind you, as well as Glazing the impact points from throwing stasis needles. • Warlock super: Well of Shadow. Thrust your staff into the ground, creating an aura around you that improves your stasis powers. The staff acts like a larger, more powerful stasis turret, and allies who enter the field are Winterized and granted Weapons of Darkness. Enemies who enter are slowed over time. New grenades: • NightSpike grenade: creates a large stasis spike on impact. • GroundZero grenade: releases a slowing wave on contact that Glazes the ground in front of you(in the shape of a triangle, going outward) • ThornCoat grenade: grants Armor of Darkness and Winterizes you and any allies in close proximity. New aspects and fragments can tie into the new buffs and effects. Also, it would be interesting if there was a fragment or mod that automatically shatters stasis crystals on expiration. Melees: • Titan Melee: create a stasis orb above your fist and hurl it, creating a shattering explosion on impact and freezing on direct hits. This orb is affected by gravity. • Warlock melee: a stasis pulse that pushes back enemies and strikes them multiple times to slow and freeze them • Hunter melee: Quickly slash the air in front of you, creating a short-range burst of icy mist that damages and slows enemies. Overall buffs to stasis effects in PvE: • Increased duration of slow and freeze effects and does not reduce damage for primary weapons against frozen targets. Guys, it would be great if you posted your ideas in the comments and hopefully Bungie can take note of these concepts. I know Bungie wants us to provide insight and make suggestions, but it can be hard to nab their attention. Thanks.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by The Erlking: 9/15/2022 3:38:53 PM
    I think some people are equating a lack of options with a lack of power. Granted some supers are more powerful than silence and squall, but it is more likely to temporarily shut down a lane in PvP than most one shot supers. And it's fire and forget, it doesnt require you to maintain it, stand around in a specific spot, or aim it well to use effectively. I would just like to see all stasis subclasses have additional super options and more grenade options to bring their flexibility up while staying in the mechanical theme of the subclass (not just ice based).

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Coldsnaps should have an aoe freeze and then tracers

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • All I know is Behemoth is practically unused by the vast majority of titans, I haven’t even bothered getting it because I know I’m never using it

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    3 Replies
    • titan is fine in pve, the super can get some love in pvp , warlock is perfect in pvp , the super can get some love in pve but is fine , hunter fine in pvp can get some love in pve

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      1 Reply
      • With Strand right around the corner I feel like it’ll be a while before this happens. Plus I’d prefer to have some changes to enemy strength before we get even more buffs. Solar 3.0 trivializes most content now.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        1 Reply
        • [quote]Stasis was nerfed to be "brought in line" with the light classes, but then the light classes were buffed by a ton, leaving Stasis behind. It needs a niche again. Once Strand comes out, Stasis may be be forgotten. It needs new abilities, specific buffs(like radiant or amplified) and universal buffs to stasis effects(at least in PvE). Also, there have been no new stasis exotic weapons in over a year. C'mon. It's a full damage type, meant to be on-par with the Arc, Solar, and Void. Here are some suggestions for abilities, etc. This is gonna be a lengthy forum, but I feel like there are some great ideas here that Bungie should definitely consider. Here goes. Element-specific buffs: • Winterized - A chilling aura that slows combatants near you. Reduced effective range against guardians. • Armor of Darkness - Small stasis crystals orbit around you, able to block and reduce damage. (These can be miniature physical objects, similar concept of the juggernaut shield). These shards can be destroyed when they take enough damage. • Weapons of darkness: special and heavy weapons slow targets on impact. Effects: • Glaze - frozen ground that either slows and damages or reduces friction between enemies and the ground. Slidy slide. • Stasis Spike - a thorny stasis crystal that causes damage and slows on direct contact, and causes more damage when shattered. Supers: • Titan super: Coat yourself in stasis to become a giant sphere of destruction and charge forward, smashing through and slowing anything in your way. Upon command, shatter the orb, creating a large explosion and leaving stasis spikes in your wake, granting yourself Armor of Darkness. (Think along the lines of thunder crash) • Hunter super: with supreme agility, roam the battlefield like a figure skater, continuously throwing slowing ice needles at your enemies. Temporarily Glaze the ground behind you, as well as Glazing the impact points from throwing stasis needles. • Warlock super: Well of Shadow. Thrust your staff into the ground, creating an aura around you that improves your stasis powers. The staff acts like a larger, more powerful stasis turret, and allies who enter the field are Winterized and granted Weapons of Darkness. Enemies who enter are slowed over time. New grenades: • NightSpike grenade: creates a large stasis spike on impact. • GroundZero grenade: releases a slowing wave on contact that Glazes the ground in front of you(in the shape of a triangle, going outward) • ThornCoat grenade: grants Armor of Darkness and Winterizes you and any allies in close proximity. New aspects and fragments can tie into the new buffs and effects. Also, it would be interesting if there was a fragment or mod that automatically shatters stasis crystals on expiration. Melees: • Titan Melee: create a stasis orb above your fist and hurl it, creating a shattering explosion on impact and freezing on direct hits. This orb is affected by gravity. • Warlock melee: a stasis pulse that pushes back enemies and strikes them multiple times to slow and freeze them • Hunter melee: Quickly slash the air in front of you, creating a short-range burst of icy mist that damages and slows enemies. Overall buffs to stasis effects in PvE: • Increased duration of slow and freeze effects and does not reduce damage for primary weapons against frozen targets. Guys, it would be great if you posted your ideas in the comments and hopefully Bungie can take note of these concepts. I know Bungie wants us to provide insight and make suggestions, but it can be hard to nab their attention. Thanks.[/quote] The irony, DAWG NO LMAO. It's already in a good balanced spot. One new super and 1-2 new melees each class AND THATS IT

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • Stasis was created to sell beyond lite that is all it was released overpowered intentionally and was subsequently nerfed when they'd meet their desired revenue from it simple really

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Tbh I just don't care. If they add anything new then they'll just nerf it after one season. I'm tired of farming for new stuff every season just for it to become worthless.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • For warlocks it would be cool if you get a rift ability that slows / freezes pepple that walk into your rift after you put it down

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • I'm still hoping they lean more into titans being the crystal generator and smasher. Although diamond lance is pretty much the only thing holding it together...it's not really what I wanted the subclass to be. Behemoths melee should probably create like a crystal on impact of a target or something. ANYTHING for that piece of garbage.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Stasis is worthless on a titan why bother

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Omfg dude I really don’t want another Well of Radiance I’m forced to run in all contents, F that.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            4 Replies
            • Also.... can we remove having to pay $30 for a DLC I already owned previously just to have access to my Stasis subclass....

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              1 Reply
              • Edited by Fendaxis: 9/14/2022 2:06:51 AM
                I hope that they continue adding new fragments and aspects to Stasis, along with the Light subclasses every once in a while. Helps subclasses not feel stale. Also, y’all continue to sleep on Behemoth if you want, I’m fine with it being in the shade anyways.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • I wish we could buy all the stasis fragments and stuff i took a break around that time and my stasis is minimal so i never use it

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • Now that subclasses have these ability and fragment slots they could theoretically add more abilities, perks and fragments each season or DLC. Expanding every single subclass as much as there's need, they removed the cap essentially. Unlikely they'll do it though, cause the balancing game is gonna be a hassle and a half.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                1 Reply
                • 1
                  Meatbaag
                  Meatbaag

                  "No" - A_dmg04 - old

                  I don't know, with a good selection of heavy and kinetic stasis weapons now that can synergise with the subclasses, there's a few very strong builds possible with the current stasis subclasses

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • It just needs a age buff and duration buff. Or just buff certain things. Give em new supers as well. The warlock super sucks

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  1 Reply
                  • No. Stasis’ main thing on armor mods is cooldown reduction and timer extension, and this is best represented by stasis shards. I think a stasis shard themed exotic and a few fragments that spawn stasis shards, maybe one they makes it grant ability energy and we’re good. Stasis shards [i]are[/i] stasis’ player buff.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    2 Replies
                    • Edited by King Bashtos: 9/13/2022 1:07:01 PM
                      Some of my ideas (which I posted in another thread): [b]Fortify[/b] - One of two new "verbs" for Stasis. Fortify coats the Guardian in a layer of armor, reducing damage taken. The lower the Guardian's health, the stronger the effect becomes, but with the cost of reduced/greatly hindered movement speed (the Guardian becoming heavier as the frost thickens). Using your class ability when impeded -- but protected -- can remove its effects. While Titans are the bulkiest and most Fortified, Hunters and Warlocks will have access to them as well. [b]Stolid[/b] [i]Definition - Calm, dependable, and showing little emotion or animation.[/i] The second buff for wielders of Stasis, which already exists in the fragment [b]Whisper of Hedrons[/b] (the fragment would have to be reworked). Internalizing Stasis, the user steels their nerves and enhances their physical attributes, increasing their Mobility, Resilience, and Recovery while firing weapons with deadly precision. Hunters are the most Stolid of the 3, but Titans and Warlocks will have access to them as well. [b]Stasis Shards[/b] made baseline for all 3 subclasses. These fragments of darkness now restore energy to the lowest charged ability, instead of granting melee energy. Normally created by defeating enemies with Stasis abilities, each class would have a unique way of synthesizing them: Freezing foes as a Shadebinder, defeating Slowed targets or precision final blows while under the effects of Stolid as a Revenant, and destroying Stasis crystals and melee final blows while Fortified as a Behemoth. To balance not having to Aspect into Stasis Shards, reduced the amount of Shards created by 50% (e.g. having to Freeze 2 red bars for 1 Shard, destroying 2 crystals, etc). Another change would be that Shards can only be collected by other wielders of darkness, i.e. Stasis and Strand. Having to only Freeze enemies, Warlocks will have the easiest access to Stasis Shards. [u]Revenant[/u] New melee: [b]White Mist[/b] - Thrown melee that coats a small area in hoarfrost, granting Stolid to you and allies that walk through it. Each ally affected grants grenade energy. New grenade: [b]Siphoning[/b] - Grenade that attaches to targets, draining their light which damages and Slows them over a short period. New Super: [b]Phantom Reaping[/b] - Bind the darkness within in Stasis chains and swiftly sow chaos and discord on the battlefield. Light attack - Strike enemies from afar with your Stasis kama, which retract short after. Heavy attack - Perform a spinning attack which shred nearby enemies. (Unfortunately, this idea might be too similar to the upcoming Hunter Strand super). Buffs [i]Winter's Shroud[/i] now adds [b]3[/b] Fragment slots, up from [b]1[/b]. [i]Shatterdive[/i] now adds [b]2[/b] slots, up from [b]1[/b]. [u]Behemoth[/u] New-ish melee: [b]Cold Front[/b] - Basically what is [i]Howl of the Storm[/i] currently. Does the exact same thing with a new description added: "enemies resistant to Freeze will immediately detonate the Stasis crystals." (Howl of the Storm would need to be reworked) New grenade: [b]Icebolt[/b] - Chains deadly Stasis bolts which Slows enemies hit. New Super: [b]Remorseless Winter[/b] - Freeze heaven and earth with a titanic blast of Stasis energy, then Shatter your adversaries into a cold oblivion. It would be a one-and-done, point-blank, AoE damage Super with a Tier 4 CD. Buffs [i]Cryoclasm[/i] now adds [b]2[/b] slots, up from [b]1[/b]. Reworked [i]Howl of the Storm[/i] would have [b]2[/b] Fragment slots. Nerfs [i]Diamond Lance[/i] reduced to [b]2[/b] slots. [u]Shadebinders[/u] New melee: [b]Quaking Palm[/b] - Strike the ground with a powerful blast of Stasis energy, which can swiftly Shatter nearby Frozen targets and Stasis crystals. New grenade: [b]Flashfreeze[/b] - Throw a grenade with a delayed detonation that Freezes enemies in its kill radius. Similar to a Solar guardian's Incendiary Grenade... but Stasis. New Super: [b]Strident Hailstorm[/b] - Create an arsenal of Stasis turrets and rain cold havoc upon your foes. Creates 4 beefed up turrets in a square formation at your location which deal significant damage to Slowed targets (and even more so against Frozen enemies). [u]You also become a turret[/u], which hovers behind you Hitsugaya Toshiro style (5 points if you get it). Buffs [i]Iceflare Bolts[/i] added effect: "Freezing multiple targets in quick succession will [b]Fortify[/b] you. [i]Frostpulse[/i] renamed [i]Frozen Heart[/i], with added effect: "defeating multiple enemies with Shatter damage grants [b]Stolid[/b]. Had a few more ideas in mind but it's already getting lenghty.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      2 Replies
                      • Great ideas but the hunter melee just seems like a weaker version of shurikins

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • No. Stasis is fine..

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • They don't even need to do much, they just need to alter existing fragments. It's strange to see stasis lagging behind now after experiencing the absolute carnage of stasis post Beyond Light.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        12 Replies
                        • Stasis needs to be added to, to COMPETE with the reworked light subclasses? Lol no it doesnt. I get the reworked light subclasses look pretty and are 'new', but for the most part, stasis is still the strongest overall subclass in the game. The reworked light subclasses are finally catching up to it, but are still behind it. Making it stronger would just recreate the issues we had when it was first introduced. Now if you want them to rework some things with it, add some new things, etc. fine, but it doesnt need to be buffed/made stronger. Except titan's, cause all the nerfs to it have made that one of the worst subclasses. That and warlock solar are competing for title of worst in the game lol.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        • Give warlock a shattering ability and being able to crouch in super . But more freezing abilities like sub-zero. Making ice clone from where stand after Dodge in whatever direction leaving it behind and or the ability to shatter or Throw/push it as well

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        • Confusing your want for a need. I too would like more Stasis but really these things simply require patience. They just got done destroying then replacing the old elemental systems and we aren't seeing anything new powers wise till Lightfall. Who knows what changes and additions will happen next season.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        You are not allowed to view this content.
                        ;
                        preload icon
                        preload icon
                        preload icon