Solar 3.0 is straight up garbage. It should of been left as it was. The class got stripped of all identity.
To utilize heat rises properly is insanely difficult unless you are a high tier player.
In air accuracy should not be impacted in the air at all if that is the whole premise for the class.
There needs to be more utility in the air because while in the air you are 100% a target in this game. You are basically up there for everyone in the game to see.
Double dash got taken away before 3.0 and why? Other classes have far far far more OP abilities than double dash. Dodge and invis are insanely beneficial yet that remains the most OP ability combo in the game.
We got an entire tree taken from solar which was amazing for PVE and they make up for it by giving dawnblade a tiny splash on impact that does absolutely nothing.
Bungie you took an absolutely beautiful class and destroyed it. When you should of brought other classes up to the same level.
Void warlock is the only option for competitive PVP now.
-
Heat rises is a completely useless aspect to me, at least PvE wise. It's always been a useful PvP perk, though it's still not my style of play. There's no reason I want to float in the air and be a massive target to enemies in higher end PvE content. None. With Phoenix dive, I would actually use it if it granted restoration on a dive without having to eat a grenade to activate HR, and then use another ability cooldown to dive. Burning 2 abilities, while using an aspect that is garbage to do so is a complete nope for me.