Ketchcrasher 1 is not well designed. Didn't pick up the scorch cannon to kill the shield generators because someone else got to it first? No progression for you. Same with destroying ether tanks. Same with hacking terminals.
It's bad design and has been happening for way too long. Compete with your fire team for kills. Compete with them for weapon final blows. Can we load into these activities solo? Nope. Run the hamster wheel until you get it done or don't advance.
So either we be selfish and not work as a team or don't progress. Got it.
This coupled with tired RNG for pinnacles and red borders frames that drop far, FAR too infrequently from seasonal activities and the game just feels like a slog. Grinding is not the same as weighted RNG gambling.
Grinding to advance is cool. Grinding for a CHANCE to advance is not.
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I'd just skip that challenge if I were you.