I just played a normal control match. My team consisted entirely of random players. The opposing team was a coordinated team of six players.
Two things bothered me about this match, one of which is a very annoying bug (hopefully) and the second is more of a design issue.
1. this coordinated team felt it necessary to join a normal/casual control match, grant my team power play (they intentionally played poorly in the beginning) and then farm us for 15 minutes. Why doesn't the mercy rule apply in such a situation to stop such behavior? Why didn't I leave the match like others on my team? That brings me to point 2. (By the way such behavior is annoying but it is not the reason for this post).
2. i stayed in this match because it should count for my Weekly Progress in Crucible and i should have completed 2/3 matches after this match to get my Pinnacel Reward after the third match. The "match" was completely over after 15 minutes. My team was farmed for 15 minutes. I saw the score screen and then returned to orbit. Unfortunately, to my dismay, this match did not count towards weekly progress in the Crucible. The progress was still at 1/3 (I had already completed a match earlier).
Normally I wouldn't write a post on the forum for this, because I really have more important things to do. But the combination of meta sweatlords, my conviction to stay in the match with the belief to make at least some progress only to fall victim to this obvious bug is very very annoying.
If anyone from the Bungie team should read this, please check it out.
Thanks and have a nice day.
Translated with www.DeepL.com/Translator (free version)
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#2 (progress not counting) has happened to me many times since at least the start of this year if not longer. Only seems to happen with crucible. Yet another Destiny bug.
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Gotta augment those pvp numbers man