So, just out of curiosity, does Bungie not care that Trials is going down in a dumpster fire because resetters are killing your playerbase. The killer part is you acknowledge players are doing this to actively avoid being in the flawless pool, and you've stated this shouldn't be happening, and yet you continue to allow it to happen. What is it gonna take at this point because at this rate, Trials is going to be right back where it was because for people who aren't able to go flawless on Friday or Saturday, their odds aren't any better on Sunday or Monday either.
English
#destiny2
-
Edited by Spawn Of Apathy: 7/14/2022 1:41:52 PMResetters are only part of the problem. And a small part at that. Most who play Trials solo do not care about adept weapons. So within 2-3 weeks of Trials they can have all the new loot from Trials they want. Then stop playing. Trials is not a mode that feels good to lose 10, 12, 20+ games in a row. So without any carrots (loot) to entice people to play, they will stop playing. So what does Bungie do about this? - drip feed new loot on rotation over weeks, so people have to play every weekend? -make freelance permanent, which would have the same effect on the regular playlist as if people just quit playing? -Strict SBMM which makes the mode feel more casual in the middle a low end of the skill range, but far harder at the higher end? -Scaling SBMM that becomes more strict the more games you lose to help find better matches until you can get a win? -fundamentally change what Trials is, no more flawless, no more elimination, no more 3v3? It’s just another casual mode with its own loot, like IB and regular crucible. There is no “this idea saves Trials so player population never mode dives.” idea that everyone will love. It’s not as simple as Bungie can just release a new armor set and 5 new guns every week to keep people engaged all weekend, every weekend.