JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
7/12/2022 8:29:26 AM
85

Bungie you owe the community a firm answer for trials.

Obviously the community is divided in this game, especially when you put the PvP mains and the PvE mains together. Trials is by far the most severe case of this, and the players are at each other's throats. One side says trials is the "pinnacle PvP experience and should be brutally hard to compete". While the other says "It's endgame PvP but should still feel engaging and achievable for most people, since it's still a game and should be more fun than painful". Now, both are correct. But they can't coexist. One has to become the true essence of the mode. Is it meant to be exclusive for top tier players? Or is it meant to be accessible and fun? Bungie, you owe the community an answer to this dilemma. Because the players on both sides are not competent enough to come together and accept each others views and experiences. YOU need to tell us what YOU expect from the game mode and end this player conflict for good, and then commit to designing the best experience for THAT style of mode. This middle ground BS has gone on long enough. I don't have all the answers. I don't know which is the best direction to go. But Bungie, you need take a firm stance on this. *Before people get hating on me. I know I'm garbage at PvP. I work overtime every week and no, I don't want to spend my time on destiny having to "git gud" by training in crucible for an additional 20+ hours a week for a single mode. But I DO want to get some of the loot and rewards (which is almost always given the best designs). In addition, there's no PvE equivalent for things like the glow. I don't understand why there is no cool glow, aura, or crown designs for raids and dungeons (at least masters) like we had in the past. Either way. Bungie, you need to make a choice. And soon. This game is feeling extremely tedious and underwhelming lately. The fun feels like it's fading from your content, which is a bummer.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • It ain't that hard tbh. Both sides want a casual fun time. The top .1% players just want to pubstomp and farm elo. The casuals want loot. Make it so you get loot after every match. Casuals will stay after getting a pounding cuz they'll get their loot anyways and sweats get the kd and elo farm up. Remember the number of matches mm that trials had for a weekend? The insanely huge tantrum sweats/streamers had when the had to sweat every game? The hardcore don't want a competitive mode cuz they have to sweat. Casuals don't want a competitive mode cuz no loot. Not hard to see through both sides bullsh*$t and know that they both want a casual trials

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    2 Replies
    • Sbmm and removing flawless requirements are the answer.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      3 Replies
      • The problem is that from a fundamental standpoint Trials isn’t competitive and it’s made to feed average players to top percent sweats. It’s 100% designed to be like this, that’s why that formula hasnt really changed since the mode came out in D1. If you’re an average player, it’s a game of slots. If you’re a top percent player, trials is a straight up all you can eat buffet. That’s why they cry so much whenever anyone asks for changes to the mode. They don’t want easy street to go away, since the only way Trials can exist as it does is if it’s inherently an unfair game mode.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        31 Replies
        • Edited by TINY_RIIIIIIIIICK: 7/12/2022 10:25:18 PM
          Trials was broken and dumb to begin with. If you want people to be rewarded for making it to the top of a competitive endeavour, just have tiered competitive playlists with ranks , aka, ssr for sbmm/cbmm. The idea that somehow a mode where the top 0.001% players get to steamroll everyone below them for free is somehow a competitive endeavor is just arsenene. They should be going against their skilled equals. People not wanting an actual balance to a competitive mode are just snowflakes who want free wins. Everyone else just wants a fun mode where maybe they get to visit a cool alternate location when they finally receive their rewards, even if its not the top tier rewards. If a game is fun and balanced it will generate a popular flow of players, see Quake3Arena, Unreal Tournament, CounterStrike and Overwatch. D2 pvp is anything but.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • Edited by Grim: 7/15/2022 6:21:46 AM
            Gms should become easier every time i wipe

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            3 Replies
            • It’s always been something available for the average joe but not meant to be a sure thing at all. Play seven games and hope mm favors you and doesn’t put you against the pvp lords. The issue is skill gap and pandering. Pandering incentivizes laziness and a case of the gimmes. So not only does the skill gap remain but now they don’t see a need to improve. IMO, if people want top tier pvp loot, they need to earn it. Whining about skill gate keeping in pvp is asinine.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • Only thing trials needs is sbmm

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • Edited by Rageous: 7/15/2022 8:16:29 PM
              The #1 thing Trials needs is to be more rewarding. Matchmaking needs to be completely freaking random like it has twice. The 1st week of the revamp and the 1st week of this season and the numbers were record breaking 1. No Flawless Pool. 2. Freelance is available once a month. 3. You can still play as a solo or duo if you want. 4. Bungie needs to bring back all the guns they’ve taken out and they need to make a weapon of every F’ing archetype for rewards. Maybe each week could offer 2 different weapons and you choose which one when you go flawless or it gives both, idc. 5. Increased reputation and you get it for wins and losses. 6. Matches won have 50% chance to drop a random non adept weapon or armor, but matches lost have a 25% The lighthouse is available to everyone that can manage to go flawless. Do you think all the good players just jumped on and was already good? Absolutely not. I have 4500+ hours in PvP and that’s why I’m good. I put the effort in to getting better because I wanted to be good at Destiny, I wanted to be able to go flawless, and etc. You don’t see us PvP players asking For GM’s to be easier. I’d like a Silicon Neuroma, but I don’t feel like getting my light up and all that. So I don’t deserve one.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              40 Replies
              • I personally believe that each trials match should be fairly even. The higher skill planner should be playing against the higher skill players and the lower skill player should be playing the lower skill players. The idea of endgame is supposed to be challenging but fair, and if the matchmaking is severely one-sided then it is only challenging for half the players of that match. You load into an endgame PVE activity and you know what you're getting because it is pretty much a static experience. Having a bunch of 0.7 KDAs find each other is more interesting than three of those players match against a team with a 4.0 KD. Obviously the game wouldn't be matching everyone exactly up with a player who completely matches their skill level but having something like a better Glory system for trials could potentially keep everyone in check.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                3 Replies
                • As a PvE player, flawless should be there. Trials is the for the best of the best; just like raids and GM’s.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  1 Reply
                  • I mean trials is only going to die slowly with crafting taking more precedence over time. Realistically speaking adepts suck in destiny 2 tbh they offer no crazy advantage your basically sweating for a glorified shader be it a gm or trials as for the whole trials identity bungie doesnt know nor doesn't care as long as it gets them better metrics

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  • 1
                    BOSSNONO254
                    BOSSNONO254

                    Just Your Average PvP Sweat >:) - old

                    I mean, trials is technically for those really sweaty teams. If you can’t keep up you must get better and improve. I used to be a terrible player till I started getting better at the game. Sometimes I would even just be on for an hour or so and I would just run comp or elimination to play against tougher teams. Ever since then I’ve been improving to try and get better because In trials, you will face godly teams. I am proof you can come from dog water to being above average to almost a pro player.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    2 Replies
                    • They don’t owe us anything.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    • I like this mindset. I completely agree. The creators need to specify directly what the intentions of this stuff is. In this game, what I see is that Bungie keeps mentioning avoiding identity crisis, but almost nothing has identity in Destiny because things like snipers are built for short and long range, and Bungie can't decide if pulse rifles are close range or mid range, or the best, they can't decide if abilities should be constantly spammed or not. They're taking all these weapons and trying to make every single one multipurpose, when they all have specific applications that they NEED to stick to. That's a huge factor in balance issues. They need to keep all weapons in their respective ranks, nothing should be all purpose. We have 3 slots to figure out what to equip. As for Trials itself, maybe all adept gear could be put behind competitive? You only get it by going flawless, so after gaining that accomplishment then you are only allowed to play in competitive with other flawless earners. The adept rolls in Nightfall are on their own skill level, so it should be the same with PvP too. Flawless is its own thing, but for those people its just easy as is. I will literally never go flawless. This is a statistical impossibility, but if I have to work hard for basic stuff, they should have to do the same for better stuff. Trials is a nuclear dumpster fire. In a game mode that's open to the public, it should be common sense to pit players together within .5-1 max kd apart, absolute max. If they funnel all flawless to one list and everyone else to another, everyone still gets to play, many more have a chance at going flawless because there is less in the way, and balance should be noticeably better, but only implementation shows. People complain about time to matchmake and going against the same people in those circumstances, or its too hard, but what can you do? The higher the K.D. the fewer people will be an even match, which means a smaller pool of players that are that much harder to overcome. That's just the unavoidable price you pay for getting in the high echelons, you have to compete far harder. The better you are at something the harder it is to find people in the same place, the fewer there are, deal with it, that's just life and we can't change that, but going by KD, or flawless separated from non seems to be the best bet to even get close to balance. If the top tiers are saying its hard, good, that's the way its supposed to be. If its not hard, then its not top tier stuff. If you're really challenging yourself nothing is easy, and overcoming that is what makes a person skilled, not stomping far less dedicated or less skilled people into the ground with no resistance, that's usually called a massacre, and its frowned on in most societies. PvP is still an online society of people, so massacres are still frowned upon. You want massacres, play PvE, massacre there. People with people have to be on as equal grounds as possible to avoid catastrophe. To that note level advantages should be removed from 100% of PvP activities. Implementing level advantage in PvP is just plain stupid as Hell, that's literally creating a toxic playerbase and toxic game modes because skill means absolutely nothing when levels dictate who gets the upper hand. However, the player also needs to think about that when entering Trials, but when its open to the public like it is, that implementation is 100% bullsh*t, even if it were just one level of difference.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    • GiT GuD or get out scrubs

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      1 Reply
                      • [quote]. One side says trials is the "pinnacle PvP experience and should be brutally hard to compete". While the other says "It's endgame PvP but should still feel engaging and achievable for most people, since it's still a game and should be more fun than painful". .[/quote] First one should be trials the second one should be iron banner

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        1 Reply
                        • Edited by Kouz_MC: 7/12/2022 2:44:32 PM
                          If trials was accessible, most streamers would leave for other games as their income per viewer would go from the highest there is, to the bottom tier. Bungie would be at a loss too since streamers are their largest window of visibility, and a dead game on twitch, is a dead game period (as sad as it is, human and group theories are yet to be proven wrong.) Hence there is no conundrum. Bungie has the best interest in leaving this game mode as it is and not address any form of whining from either sides.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          3 Replies
                          • Just stop playing it. Stop paying for carrys It’ll change very fast after that

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          • If all the pve mains stop playing trials and all thats left are the best pvp players, they would eat each other alive, post and comment all day long about how hard it is to get flawless and how it needs to be fixed. They should try and find a solution so that everyone is happy. Maybe they could make it to where you can buy a passage that lets you go to the lighthouse after 30-40 wins despite losses which would take much longer but still be doable. While leaving the normal 7 wins flawless for the normie pvpers so everything can be the same for them.

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          • [quote]Obviously the community is divided in this game, especially when you put the PvP mains and the PvE mains together. Trials is by far the most severe case of this, and the players are at each other's throats. One side says trials is the "pinnacle PvP experience and should be brutally hard to compete". While the other says "It's endgame PvP but should still feel engaging and achievable for most people, since it's still a game and should be more fun than painful". Now, both are correct. But they can't coexist. One has to become the true essence of the mode. Is it meant to be exclusive for top tier players? Or is it meant to be accessible and fun? Bungie, you owe the community an answer to this dilemma. Because the players on both sides are not competent enough to come together and accept each others views and experiences. YOU need to tell us what YOU expect from the game mode and end this player conflict for good, and then commit to designing the best experience for THAT style of mode. This middle ground BS has gone on long enough. I don't have all the answers. I don't know which is the best direction to go. But Bungie, you need take a firm stance on this. *Before people get hating on me. I know I'm garbage at PvP. I work overtime every week and no, I don't want to spend my time on destiny having to "git gud" by training in crucible for an additional 20+ hours a week for a single mode. But I DO want to get some of the loot and rewards (which is almost always given the best designs). In addition, there's no PvE equivalent for things like the glow. I don't understand why there is no cool glow, aura, or crown designs for raids and dungeons (at least masters) like we had in the past. Either way. Bungie, you need to make a choice. And soon. This game is feeling extremely tedious and underwhelming lately. The fun feels like it's fading from your content, which is a bummer.[/quote] The solution is simple. If you're not a pvp player, don't play pvp. End of story.

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            4 Replies
                            • Brutally hard is stupid these days, since there are paid carry or recov services that remain active despite Bungie’s best intentions. They already fundamentally devalue the associated rewards.

                              Posting in language:

                               

                              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                              1 Reply
                              • people need to understand that in a game like this or mmo type games, you will not be able to play everything and get everything, some stuff is meant for people who have no life outside the game. I don't see how complaining will get you anything. I say you play the game and enjoy it as much as possible, but once you get tired just go do something else, this game wont last forever, eventually servers will go down and you will have nothing left but some memories. there are so many more important things for you than arguing if trials should be easy or hard. no if a bungie dev was arguing this then there's something to be had.

                                Posting in language:

                                 

                                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                2 Replies
                                • I mean while I do understand where you're coming from esp having to work and not have a bunch of free time.. but all you have to do is showup in trials anymore. Loot is free you just have to play it. You don't have to go flawless to get good loot and its more accessible then ever. They can't just make the lighthouse free, they've made it much easier and that's a good thing, but what more else can they do? We already have a non-flawless pool, we can queue up on our own now without a team, and my favorite the solo playlist.. I think that's pretty fair.

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                • They need to separate the sweats from average players. At least give us one day to play other average players so it can be fun and not rage endorsing.

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                  23 Replies
                                  • They can't give you that answer. Many of you know why........or should by now.

                                    Posting in language:

                                     

                                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                  • I'm not at anyone's throat! I don't care about PvP and Trials of Osiris, I play PvE. The only thing Bungie "owes" me is the content they moved into the Destiny Content Vault.

                                    Posting in language:

                                     

                                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                    5 Replies
                                    You are not allowed to view this content.
                                    ;
                                    preload icon
                                    preload icon
                                    preload icon