After roughly 2500 hrs in D2, mostly PvP, I fell in love and took a break for several months. And after coming back and playing recently, just … wow, this is bad.
When I left in early January, I thought they were going to lessen ability usage? It feels like abilities are now more ubiquitous than ever. Nothing but overshields and grenades. Many subclasses seem to have abilities that confer seriously overpowered advantages.
Still getting killed multiple times by the same super, still horrifically mismatched games, and matches seem to be dominated by cheese like Witherhoard and Lorentz driver. Snipers feel borderline incontestable. The once rarely seen bow-to-hand cannon hot swap — which is incredibly irritating and unfun to play against — now seems common.
I’m sure I’ll get some hate for this, and that’s alright. None of this matters very much to me. No matter how good or bad the game is, I will never again invest in Destiny the way I used to. But it is disappointing to see that, if anything, PvP has gotten worse, not better.
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1 ReplyEdited by Muffincup: 7/9/2022 2:35:28 PMIt has. I have over 2000 hours myself, and alot of time in Crucible to kill time and get materials. I have to use overshields to even have a shot at getting kills because everybody is using two tap hand cannons, which shouldn't even be a PvP thing. Those are always coupled with something like Eye Of Sol, or Lorentz. I've even been using Lorentz and snipers lately to test them, since they aren't my typical loadout. Snipers are just supremely oppressive. They are one shotting through overshield. Using overshield itself in conjunction with barrier is absolutely zero protection effectiveness, even with 100 defense, but equipping Icefall Mantle, I am taking on groups, with very noticeable resistance changes; but this resistance only seems to apply with Icefall Mantle overshield; and this fully recharges every 35 seconds, so I'm able to effectively activate for most engagements and point captures. I was shooting high chest with Frozen Orbit and getting one shot kills because its either WAY too overpowered, or that whole hit box is like half the scope huge, but its ridiculous. Lorentz is only effective at headshot, but it just wipes everything. It still takes getting used to. The ability spam is egregious to say the least, and I love almost always being able to have overshield with Icefall, but I understand how frustrating that is to go against. Supers are activated more now than ever it feels like, but it doesn't feel much worse than before Witch Queen; the problem was Bungie mentioned less abilities, and it lasted for like a literal month, I think it was. As soon as Witch Queen launched, it was right back to ability spam worse than ever. That whole focus and effort; all that time and money towards ability readjustments, just to toss them out the window. Why even adjust in the first place, at that point? Bungie is either just that incompetent or they're just saying arbitrary things to try to shut people up for a little bit, I have no idea, but they just don't seem to have the slightest grip on the PvP realm, and at this point, its so bad that, in all honesty, I kind of wish they'd just remove the whole PvP side, and focus on making it more of a cooperative MMO. Clearly they have no concept of a proper PvP in the slightest, or they simply just have so much customization potential, that it makes PvP physically impossible to balance, without completely removing all ability customization for PvP. Or both.