That's basically what the game already is. Every dungeon, raid, event, its all just flood the arena with tons of enemies on all sides, and in the new stuff, its now infinite enemies, though they do whittle off to just a few enemy models that constantly re-emerge. There is no real variety in Destiny 2, which is probably a good reason it wears so much on people.
Add to that all enemies basically are all the same except they look different, all bosses are the same, with the same orbital stomp mechanic. The game is incredibly simplistic for how complex it seems, but really the most complex thing is the pointless puzzles between that really just make activities take longer than they need to. I personally hate puzzles in a shooter, but I know some people like them.
Personally I'm just in it to build, shoot stuff, and use space magic, but we have the horde mode every day, playing through.
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