Rasputin's Revenge
Hunter Gauntlets
"Take the Valkerie, Guardian. Make them pay."
Anastasia Bray
Valkerie
Replaces your solar melee ability with a Valkerie. Holding down the melee button increases damage and blast radius.
The Hidden's Arm Guard
Hunter Gauntlets
"You're a nightstalker, stop showing yourself!"
Aunor Mahal
Assassin's Strike
Using an uncharged melee attack does not disrupt invisibility.
Visage of Oryx
Titan Helmet
"You are pressed from all sides. This is nothing new."
Saint-14
Blighted Bubble
Your Tower Barricade is replaced with a small shielding blight. Allies inside of the blight have increased Melee regeneration and enemies inside are damaged slowly (Barricade energy doesn't regenerate until the dome is destroyed. Passing through the bubble does not hurt enemies as normal barricades do).
Call of the Void
Titan Gauntlets
"I roll to punch the Void." *rolls dice* "I rolled a 27."
Your void debuffs stagger champions
• Volatile explosions stagger Overload champions
• Weakening staggers Unstoppable champions
• Suppression staggers Barrier champions
Thermal Velocity
Void Precision Frame Linear Fusion Rifle
"Those who oppress us will burn."
Red Legion Psion
Impact: 41
Range: 60
Stability: 40
Handling: 34
Reload speed: 32
Charge Time: 533
Magazine: 5
Psionic Retribution
Void fire pulls in nearby targets. Targets that touch it are burned and suppressed.
Voidfall
Fires a powerful line of void fire that falls to the ground and lingers.
White Horizon
Void Adaptive Double-Fire Frame Hand Cannon
"The void consumes all, kind of like Orion."
Lexa-5
Impact: 84
Range: 55
Stability: 70
Handling: 55
Reload speed: 60
Rounds per minute: 280
Magazine: 24
Dark Energy Explosives
This weapon fires two shots at once, one that explodes on impact and another that explodes after a delay. The blast radius of these rounds increase as stacks of Killfeed increase (max damage at 1m, 2m, 3m; dropoff at 3m, 4m, 5m).
Killfeed
Each kill increases damage (+16.7%) and speeds up reload speed (+10) for a moderate amount of time (6 seconds). Stacks up to 3x (Timer reset after kill).
Catalyst:
White Hole
While Killfeed is at its strongest, your shots stagger champions that are affected by void debuffs.
Elegance
Arc Lightweight Frame Sword
"Bladedancing isn't a lost art, we just use real blades now."
Swing speed: 82
Impact: 60
Range: 35
Charge rate: 0
Ammo capacity: 80
Tempest
Sword charge increases with kills from this weapon (Starts with no charge). As the charge increases, the sword deals more damage and you gain increased mobility (Each swing has a growing aoe of arc energy as it deals damage).
Flèche
Heavy attacks lunges forward and perform a high damage stab that stuns overload champions. Arc energy strikes forward with increased range and damage correlating to the the sword's charge.
Spice
Solar Precision Frame Sidearm
"A little salt and pepper is all you need."
Impact: 51
Range: 65
Stability: 50
Handling: 40
Reload speed: 30
Rounds per minute: 260/110
Magazine: 16
Salt
Projectiles create an area-of-effect detonation on impact that burns targets (No damage falloff but low accuracy and low zoom. Range stat is for shotgun mode).
Pepper
Holding down reload swaps this weapon to a low damage shotgun that burns targets (Magazine reduced to 8. Shotgun spread is also precision frame).
Last Stand
Kinetic Adaptive Frame Hand Cannon
Impact: 84
Range: 60
Stability: 50
Handling: 50
Reload speed: 60
Rounds per minute: 140
Magazine: 10
All Else Fails
Having no ammo except for in this weapon grants multiple boons:
• Improved weapon range (+25), stability (+25), handling (+20), fire rate (150rpm), reload speed (+20), and damage (15% bonus).
• Take less damage from rank and file enemies and resist area of effect damage.
Adaptive Munitions
This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.
The Railroad
Kinetic Precision Frame Pulse Rifle
"Chugga-chugga-chugga-chugga..."
Tex Mechanica Golden Age Transportation Expert
Impact: 33
Range: 50
Stability: 60
Handling: 30
Reload speed: 45
Rounds per minute: 365
Magazine: 39
Locomotion
Fire rate increases when the trigger is held down. [Time between first two shots is always 340]
Blastpipe
The last shot in the magazine does significant bonus damage if at the maximum fire rate.
(x15 damage, Reload much faster after Blastpipe)
(Weapon sounds like a train starting up and going faster with moving parts when it fires. When Blastpipe activates, the reload animation is different and the gun releases steam.)
No Time like the Present
Kinetic Rapid-fire Frame Auto Rifle
"Here, Guardian. Keep up the fight while there's still something left to save."
Elsie Bray
Impact: 18
Range: 42
Stability: 55
Handling: 46
Reload speed: 24
Rounds per minute: 720
Magazine: 40
Reconciliation
Precision shots will return to the magazine. Landing three precision shots in a row will grant 1 stack of Reconciliation (Maximum of 10 stacks).
Draining Seconds
Missing a shot returns ammo directly to the magazine, using 1 stacks of Reconciliation.
Silent Nail
Void Precision Frame Sidearm
"There are rumors that nightstalkers might have helped build the last city without the titans knowing it..."
Precise Mapping
While aimed down sights you have increased radar and are absent from enemy radar. (Same rules as invisibility)
Structural Integrity
Landing 4 precision shots in a row on a target weakens it.
Stream of Consciousness
Kinetic Trace Rifle
Self-destructive Laser
This thin beam of nanites latch onto targets when the trigger is held down. After releasing the trigger, targets explode, having a blast radius and dealing damage based on how many nanites were attached.
Wall of Mite
Nanites that do not attach to targets hover as traps after the trigger is released. These explode when either a target moves into them or the weapon is fired again.
Soul Drinker
Void Precision Frame Bow
"Embrace the Praxic Fire."
Taeko-3
Drink
Kills with this weapon harvest energy and grant increased accuracy, stability, and handling. Hold reload when Drink is full to, give your weapon volatile rounds, increased damage, and a massive boost to draw speed (10 seconds). Further kills increase the duration of this effect (1 second per kill).
Hip-Fire Grip
Increases accuracy, stability, and precision hit targeting when firing from the hip.
-blam!-
Rapid fire arc shotgun
"I'm cumming!"
Pump it
Holding reload consumes 1 shot from the magazine and increases the damage of the next shot. Stacks up to x8 (magazine of 8).
Vex Milk
This shotgun fires a load of vex mind fluid that electrifies and blinds targets. Fluid that misses a direct hit will linger and cause arc damage.
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Broken Promise Void exotic sidearm (based on Dreg's Promise) "Father, what have you become?" -Fikrul, the Fanatic Intrinsic: Scorn Repeater: This burst-fire weapon fires homing void projectiles. Kills leave behind small pools of Void fire (like the annoying grenades that Scorn throw.) Trait: Ritual Totem: After a few kills with this weapon, hold reload to summon a Scorn Totem with an element matching your subclass. (Arc pulls enemies toward it, Solar burns enemies, Void grants Void overshields to allies, Stasis slows nearby enemies.) Catalyst: Everlasting Curse: Totems last longer and have a larger area of effect.
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This would be busted in pvp, I’m aware **Eyewitness** Exotic Heavy Sniper Rifle: *”The Witness need not use it’s eyes to see all.” -Emperor Calus* Cutting Corners: This weapon fires non-hitscan rounds, able to curve around corners to hit an enemy. All-Seeing Eye: This weapon displays targets through walls after a hit. Exotic Catalyst Perk: Fool Me Once This weapon deals double damage after a missed shot.
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I've always wanted more weapons that fit the bill of "stuff our enemies use, but we can use them" For example, I think a grenade launcher that was a hive boomer would be [i]really[/i] cool. Maybe the exotic perk allows it to do a special reload to put up a knight shield that gives you a small amount of healing while behind it.
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[quote] Revenge of Rasputin Glove hunter's son game "Take the Valkyrie, Guardian. Restore." Anastasia Bray Vaklia Replace the drive with Valkyrie. Holding the button on the head increases the blow radius damage. But the goalkeeper is hiding ball sec "You're a hunter tonight, don't show up!" brown respect attacker hit Use melee attacks to break down your stealth cost. Oryx overview Titanic "They take you everywhere. There's nothing new." Sean 14 Online game Blighted Bubble The turret barrier has been replaced with a small shield. Allies inside the flare increase their melee regeneration and nearby enemies take damage slowly (the energy of the barrier does not regenerate until the chalice is destroyed. Passing through the bubble does not damage enemies like regular barricades do). End A Call Not titan gloves "empty entry." * throw bone * "27 rolls". Vantes Champion Void Debuff • Uncertain sounds paralyze the hero. • Deepav was shocked by ruthless heroes • Complete the challenges of the heroes. Thermal distance Serial fusion rifle with precision Anile frame - They are burning our criminals. Play Psion Cas online Impact: 41 Save: 60 Durability: 40 Size: 34 Recovery speed: 32 Delivery time: 533 Shop: 5 Brainstorming An empty fire engulfed nearby targets. Related targets are shooting and blocking. Madhan It burns a strong, empty fire rope that falls to the ground and remains. White horizon Empty adaptive double fiery frame man cannon "Space consumes everything, just like Orion." Lexa-5 Effect: 84 line: 55 Stability: 70 Touch: 55 Charging speed: 60 Won per minute: 280 Magazine: 24 Black Explosive This weapon fires two missions at the same time, one for victory and one for delay. The gust radius of these circles increases as the Kielfelt Hill rises (maximum damage 1m, 2m, 3m; fall 3m, 4m, 5m). Kielfelt Each kill significantly increased the loss (+ 16.7%) and charging speed (+10) (6 seconds). Call up to 3 times (reset when the tire is dead). Catalyst: White hole Keilfelt is the strongest, though. Your shots startle the champions with debuffs. There Is Dignity. Arc Lightweight Frame Sword "Bladedancing is not a lost art, We now use only real swords." Swing speed: 82 Injury: 60 Dimensions: 35 Charging rate - 0 80 bullets Storm Killing with this weapon increases the sword (starts for free). As the charge increases, the damage to the sword increases and its mobility increases (it increases the strength of each damage in each turn). Arrows Intense attacks escalate and give the champions a heavy blow that will surprise the champions. The power of the arc increases the distance and moves forward with an impact equal to the force of the sword. Spice Side arm of a precise solar frame "I just need some salt and pepper." Injuries - 51 Dimensions: 65 Stability: 50 Handle: 40 Recording speed - 30 Speed per minute - 260/110 Magazine 16 Salt When missiles hit targets, they ignite targets (although less destructive but less accurate and less scalable, distance statistics are for shooting mode). Pepper When pressed, the gun is replaced with a low-impact pistol fired on target (magazine reduced to 8; gun development is also an accurate foundation). Last Stop Movable adjustable hand cannon frame Impact: 84 Series: 60 Stability: 50 Touch: 50 Recharge speed: 60 Earnings per minute: 140 Store: 10 Everything Will Fail In addition to this weapon, the absence of ammunition provides several advantages: • Increased firing range (+25), stability (+25), controllability (+20), firing speed (150 rpm), charging speed (+20) and damage (15% bonus). • Take less damage from rated enemies and fight in the affected area. Adaptive Munitions web journal Armor adapts damage and effects to high energy shields, which do not match the range of specific damage. Railway All-wheel drive precision pulse rifle "Chuga-chugga-chugga-chugga..." Golden Specialist in Mechanical Transport Tex Impact: 33 Range: 50 Stability: 60 Processing: 30 Reload Speed 45 Rounds per minute: 365 Magazine: 39 Movement The rate of fire increases as the gas is depressed. [Time between first two shots is always 340] Explosive Tubes The last round of the magazine will mean extra damage if fired at higher fire rates. (x15 fault, faster cooling after Blastpipe) (The weapon sounds like a train that starts and moves fast when fired. When the bomb tube is turned on, the animation is different and the weapon emits steam). No Time Like The Present Fast-Firing Kinetic Auto Rifle "Here, guardian. The fight goes on while there is still something to save.” Elsie Bray Effect: 18 Rank: 42 Stability: 55 Treatment: 46 Load speed: 24 Rounds per minute: 720 Magazine: 40 True shot Accurate shots return to the paper. Performing three precision shots in a row gives 1 reconciliation table (maximum 10 stacks). Exhausting Seconds Missing shots return the ammo directly to the blade with 1 tuning stick. A Silent One Side weapon Void Precision Frame "There are rumors that night stalkers can help build the last city without the Titans knowing ..." Precise mapping While aiming at the sight, the radar has risen and you are away from the enemy radar. (Same rules as invisibility) Architectural Integrity Landing 4 shots in a row on a target will weaken it. Consciousness Kinetic Tracking Rifle Laser self-destruction While holding the missile, the thin nanometer jet hit the targets. After the initial release, the targets will explode, It has an explosion radius and causes damage based on the number of nanites. Mites Nanoparticles that are not attached to the target after being thrown serve as a trap. They explode when the target enters or fires again. Soul Drinker Pour the exact arched frame "Take fire in practice." Taeko 3 Drink This weapon consumes energy and is more accurate. Provides stability and control If you recharge it after drinking it, recharge your weapon regularly. Increases damage and speeds up the story (10 seconds). Extras increase the duration of this effect (1 second per kill). Hip-Fire Grip Accuracy when firing from the buttocks; Increases stability and accuracy. Peen Quick Archery Rifle "I'm done!" She Sucked Press reload to steal a shot from the magazine and increase damage to the next shot. Stack to x8 (magazine of 8). Milk Problems This rifle fires an explosion of annoying psychoactive liquid that electrifies and blinds the target. A liquid that misses the target can get stuck and damage the bow. [/quote]
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Cool, intuitive, a lot of these are great ideas that would get nerfed to the floor unfortunately
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I really like some of these. Others could use a little more work. Weapons that can stun any champion as long as they have a void debuff is a really cool idea. Either way, keep up the good work. It’s good to see other people make some exotic ideas.
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But the last one is the best one.[spoiler]licks finger [/spoiler]
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I could see some of these coming to the game! Good job man!
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I like a lot of the names, like Blastpipe. Cool name. And it's not just the names. Some of these ideas have real merit.