Idk about anyone else but the amount of actual puzzles that are in raids has my head turning. Cool raid and all, but the fact that a boss would set up ruins for you to solve to prove your worthy to kill him or something stupid like that makes no sense. Was their genuinely not a better idea???
What’s next in raid encounters, are we going to have to solve a rubiks cube in under 30 seconds or wipe?
Lol cmon bungo
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1 ReplyEdited by Btap: 3/9/2022 7:54:06 AMNot gonna lie pretty surprised by this comment. The best raids are mechanic heavy. Look at last wish (and the mechanics weren’t even hard for new raid). I was going to be extremely upset if we got another raid that use the same mechanic throughout the whole thing like the last few ones did. Deep stone was the same mechanic the whole raid same with garden… I’m glad there’s going to be a master version because right in how the regular version is just too easy…