Not gonna lie pretty surprised by this comment. The best raids are mechanic heavy. Look at last wish (and the mechanics weren’t even hard for new raid). I was going to be extremely upset if we got another raid that use the same mechanic throughout the whole thing like the last few ones did. Deep stone was the same mechanic the whole raid same with garden… I’m glad there’s going to be a master version because right in how the regular version is just too easy…
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Last wish isn’t a good example. The encounter that you really use the symbols (Riven) was cheesed for the majority of its lifetime because of how needlessly complex and frustrating the legit fight can be. I whole heartedly agree (King’s Fall is my favorite raid), just Last Wish isn’t a good benchmark for “How to make good mechanics”…