[quote]So you just want more dungeons.. which are extended strikes…[/quote]
Yes. That is an over simplification, but yes. Rarely do people refer to Raids as extended strikes that require 6 players.
Dungeons have always felt more like a scaled down Raid. For the reason that like a Raid the Dungeon introduces a mechanic that is used throughout. Strikes don’t really do that. With but one or two exceptions it’s just run to the end killing things, slay boss.
They could make the mechanics such that necessitate 2-3 people, something a Dungeon currently doesn’t do. Take the first glyph encounter in VOD. Make the change so that the group needs to do each pillar one at a time, and then shoot the right pillar, and it’s not too far off from how it currently is. The encounter might take longer, as could a “world’s first” race, since you have fewer minds collaborating to figure out the puzzle of the mechanics. But more can participate because you only need your normal 3-player squad.
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