Garden of Salvation you did it right. You made a quest for a raid exotic and made people earn it. People could even help their friends get it.
While for Deep Stone and Vault of Glass the drop rates are widely variable for everyone.
Buddy of mine has the same clears as me and has 7 VEX MYTHOCLASTS? How is this good game design?
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8 RepliesTotally disagree. So many people did Garden of Salvation a single time and never touched it again because of the divinity quest. If they did that with every raid, it would just lead to even less resources being spent on the activity because nobody plays it.