In typical bungie fashion they implemented basically another soft sunset and people are foolishly eating it up.
This time it's these extra perks that for trials(going to use trials as the example, this applies to other parts of the game too though) adds 10 range/aim assist and bunch of stability oh and it works in rumble.
Last time it was messing with the perks and changing possible combinations. Which they screwed up n removed better combos and pissed everyone off.
Time before that was adept weapons.
I am quite frankly fed up with bungo ruining and devaluing the time it takes to get a God roll on here. It's already a 1 in what 5000+ chance of getting exactly what you want. Then if you somehow luck your way into it which generally involves countless hours, you get screwed because hey now you get to do it all over again because adept weapons are a thing, then oh new rolls then now an extra perk that actually has meaningful stats on it.
I get that they can't have entirely new sets of weapons to replace everything in every play list but it's a shitty tactic to do this and I am quite frankly not interested at all in refarming dozens of God rolls just because bungo decides to screw us yet again.
Put the perks on already obtained weapons. Let the new perk combinations and actual new weapons be the new thing to go for and don't -blam!- on everyone's efforts they already put into it.
You don't need to devalue what people already earned to introduce something new to farm.
-
4 RepliesEdited by O M E N IlI: 2/5/2022 6:54:53 PMI'm okay with farming again, just so long the weapons i farm for are still noteworthy or useful in future updates/DLC's. I still miss my Ether Doctor from the sunsetting and its a complete waste of time, both for me grinding out a decent roll on a weapon and Bungie doing a U-turn on the whole sunsetting thing. Like, the new perks, im fine with its no big deal to me since i know i can still use my Messenger (Adept) Rapid Hit + Desperado roll, regardless if it has the new perks on it or not... It still will be very much viable and thats all that matters to me. New weapons having new niches or features to them is fine by me also, a new weapon should feel good and exciting to use at first anyways, otherwise it just gets ignored in its own season. I feel like older weapons will still perform just as well as they have done before, they havent been sunset so they are still viable in all content, which is what i care about. New weapons have a chance to shine since its their season they should have the spotlight and these perks are just little niches that ' help when they can from what ive seen they dont look game breaking and they aren't dupposed to be, but thats just me. Thats just my opinion though.